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the cutscenes break up the flow sometimes but im treating it more like outbreak and not fighting all the enemies running right passed and getting to the next objective. it almost feels like an interactive movie at moments but i can look passed it.
definitely has a lot of replay value, just beat it and im goin through again tryin to get all the skills unlocked. i don't care what they say honestly, i've played all of them and they all bring different challenges.
1. The campaign mode doesn't highlight the mechanics for fast paced combat, even though it's always rushing the player. Mercs does, which is its the saving grace. Furthermore, if you instead want to play tactically, like by covering corners and shooting bodies before they are activated, you can't, and worse, some activate and grab immediately when you get near.
2. The campaign mode is constantly castrating the player - with cutscenes, set pieces (QTEs, vehicles), rushing with timed events, etc...
3. Feels like a stepdown from RE5 in terms of graphics and cinematics. Admitedly though, the game much is longer.
4. This might be more subjective, maybe not really a flaw, but definitely a waste of resources - see how detailed the environments are, how diverse they are, and yet most segments are meant to be traversed quickly. They could be used for more Mercs maps, and we could have had extra modes (like Raid) instead of the useless MP ones nobody cared.
I dont think ı had any problems when ı 1st played the game back in 2013. I later on replayed the game along with others many times during marathons and re6 is more satisfying and comfortable to go through than other re games. After my last marathon, ı consider remake to be the absolute worst mainline entry in the series. Really cant stand the obnoxious parallel scenarios as well as mo disc business which is annoying filler. While playing with 2nd character, the game also feels repetitive and not so much different. The scenarios are barely improved from re1, you still cant get the canon ending where all characters survive. I prefer re2's and re6's storytelling.
I cant stand haters downplaying re6 by dismissing the game's improved potential while exaggerating its so called " flaws " to ruin others' enjoyment. That's very toxic and insulting against devs too. And ı dont see anyone mentioning about suga dying. Did he die from depression or something?
Regardless ı consider re6 to be absolute best re game in the series. It has no annoying flaws and ı dont believe people's lies who try to downplay the game as much as they can. The game is 9 years old and they are still obsessed with bullying the game.
I'm not gonna change my views no matter what anyone says. And ı will keep playing this game cause it's still so addicting after 8 years have passed since it introduced me to the franchise. That way ı will honor shotaro suga too.
With that being said; ı also dont care much about majority or minority as well as what's popular or unpopular. I dont care much about sales and reviews either. I'm me and ı want to feel exactly what ı feel. The fans however gatekeep and try to prevent people from liking something with their twisted narratives to cause discourage. Like what happened to freedom of thinking?
For example; ı dislike re2 2019. I've actually started to grow more appreciation for re7, re3 2020 and revillage for some aspects of them but ı cant bring myself to like re2 2019 that much no matter what.
Like it's tedious just like remake and the way scenarios are handled are atrocious. They dont even connect to each other unlike re2 and re6. I'm not a big fan of that game's take on characters either. I mentioned this cause it's loved a lot while being presented as a " return to form " with completely made up rules by fans even though it doesnt feel like it. However ı dont go into that game's steam forums to whine about the game. I want to stay as positive as possible.
Another example ı want to give is darkside chronicles. I really love that game and it's the most comfortable spinoff to play imo. Like re6; ı dont have any issues with it. It feels very smooth and responsive to play. I played that spinoff very late and before playing it; ı remember watching and getting impressed by its retelling sections of re2 and recv. When ı played it for the 1st time, ı really liked it. These days it feels more fun to play than re2 and recv. I dont think ı can go back to play re games other than re6 and darkside chronicles anymore. I feel burned out from the series after a lot of marathons of the franchise. I want to feel more relaxed.
Regardless ı just wished people werent so mindless about disliking something and think more carefully before posting something. All they cause is confusion with full of lies and nonsense. The fanbase is a joke and sometimes ı feel like ı dont want to be a fan cause ı see a lot of hate and disliking that are focused only on 1 or 2 things ( e.g. re0 and re6 ) rather than looking at the entries as equally as possible.
If something has to be criticised then why not criticise others too? The exaggerated hate for re6 makes it sound like the ones released before re6 are perfect and have no flaws just cause they have extreme amount of limitations when it comes to their design.
the thing is that now, - in year 2021 - noone truly hates RE6 and all haters moved out. saying that there is still a dedicated community of RE6-bashers who spend their life trashing that game is quite an exaggeration
I mostly see new threads with people asking, "why exactly this game hated so much? I played it recently and it was fun". I didn't see a new thread where people actively been talking about how terrible or atrocious the game is - in fact the opposite. I see tons of players praising that game like it is a holy grail or something
And yeah people should just praise things they like instead of wasting time bashing things they dont like in an attempt to ruin others' enjoyment. Honestly negativity isnt really healthy.
and who in his right mind takes Twitter seriously? what next, we are going to argue with scribbles in toilet cabinets? same for YouTube comments
currently Resident Evil 6 has 80-83% rating in Steam,
which is higher than Revelations 2' 74-78%%,
and about the same as Zero' 79-84%% and Revelations 1' 83-86%%
and isn't that far from Resident Evil 5 with solid 87%
my point is: if there still would a truly hate-wagon against that game that it would impact current game's rating. however the only thing I see is the game with a solid 80%+ lead, like any other AAA-game
I believe they all suck, minus 5 and Code Veronica
"Not worth it, even at sale price" threads is weird example. a troll baited people and ten persons answered "lul, you suck" and thread was closed. where is hate? only a lame baiting
in fact the OP of '7/8 arent re games this is' thread baited people themselves with such pretentious title and it isn't better than saying "6 isn't re game, 7 and 8 are". the same level of vulgar simplicity
a true hate thread will be a thread where OP says "RE6 is not a true RE game and is a terrible game" and then ~100 people should be parroting the same thing over and over with few fans trying to protect the game only to get ridiculed by dozens haters. I don't such thing anywhere
and that proves that game gets a better judgement over time and people tend to give it more positive reviews nowadays
I sink 400h in RE6 so I definitely found something enjoyable in it, being highscor-ing mercenaries or playing coop, but game is rigged with irritating or awful design choices
the only RE games I will not recommend are Revelations 1/2 and 0
Some RE6 fans are still apparently too obsessed with "the haters" after all these years. Like seriously, it's one of the best selling RE games, has 80% positive score on Steam, yet they're still so worried about "the hate" and so focused on the negative when the majority did enjoy the game and has nothing personal against it.
Even if there are players who dislike it, there are others who dislike RE0, RECV, RE4, RE7, Reimagined RE3, etc. so I don't know what's the big deal.
Seems too hard to realize that not everyone enjoys or wants the same things from a RE game. Reasonable people can critisize whatever they consider flaws in a video game and whatever it's lacking compared to other entries, while at the same time appreciating and enjoying it for what they believe are positive aspects.
Makes me wonder what's the actual point of threads like this: "This game is the best, I don't care what you say", or "Why the hate? I don't understand" if when anyone tries to explain why and what they consider flaws, someone else is just gonna jump and say stuff like:
-"I have no problem with any of that. Ur just bad, get gud"
-"None of these are flaws, you're wrong"
-"Nonsense, this game is the best, you're just a hater"
"Discussions" forums they said... more like just talk AT people, tell everyone that this is the best RE, and anyone who disagrees are haters blinded by nostalgia trying to dismiss the game (while dismissing their arguments and other games is apparently ok...)
I believe anyone can have an opinion of their own, without being a hater.
Let's get one thing out in the open here, I do not suffer ANY type of bias or nostalgia for the series as the first game I played in the entire series was the remake of RE2... That game alone prompted me to backtrack the series from the start.
So I've pretty much played EVERY game in order (I did play a little bit of VII before playing 6, but I dropped it quite early as I really wanted to play in order.
So far, I have some mixed feelings on pretty much every title since Resident Evil 4.
To me, Resident Evil 4 is where the series has suffered a great divide in every conceivable form.. from the tone of the game, to the gameplay, to the core mechanics.
That said, I am GREATLY enjoying Resident Evil 6.... I think the weakest link was easily Resident Evil 4 as it was incredibly crude, very childish and level design was quite sh!+.
If there is a few things I would like to point out that I dislike in 6, it's the seriously majorly-over-the-top quicktime cutscenes... I REALLY HATE THOSE WITH A PASSION! Especially scenes with the "shark".. omg, kill me now!
Otherwise, I really enjoy the fact we get 4 different characters each with unique locations and stories to play through... controls can sometimes be a little clunky, especially with facing and movement not always feeling natural and connected.. The AR's have very little "oomph" impact to them, they sound cheep... but otherwise, I think the gunplay is the best in the series so far (well, minus the RE2/RE3 Remakes that steal the show in that department.
But I also won't lie, from the hour or two I spent in RE7, I am quite glad they walked away from the "shooter-esque" style of 4-6 and Rev1&2 to the more puzzle-based experience like in Zero, 1-3.
So, while I have no nostalgia, no bias, to me, the RE franchise is a complete clean slate... I do see why there is such a divide in the community; on one hand, the purists would like a return to form of the puzzle-based games with slower and more atmopsheric settings and on another many appreciate the Resident Evil world regardless the style of gameplay.
Personally, I've enjoyed playing them all (except RE4, and while I do have Code Veronica and an emulator on PC, I haven't given it a go yet), but I do prefer the style of gameplay like RE2R and RE7 that is more inventory/puzzle focused.
I've also seen plenty of negative reviews on steam.
What about survival horror fans? They gatekeep and make up " rules " about what's re and what's not re while believing that survival horror is resident evil's genre. Even though the actual genre of the franchise is action / arcade adventure. The way survival horror is treated is one giant misconception. Re6 suffers the most from this.
I dont see how defending re6 is an " obsession " as if that's a bad thing. It feels like a passion, a good thing. While so called " survival horror rules " feels like an obsession instead.