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Im a beginner
Is it a drawer or code program
It's quite easy, CryEngine was the first engine I learned and I knew no code, modeling, animation, nothing before it. With its high graphics and easy running I can't help but compare it to other game engines and frankly they say CryEngine has way too few of tutorials, but you only need a few and the rest of the engine you can take just like others have and turn it into KingdomCome: Deliverance, Resistance and Liberation (formerly a Source mod), any fps whether online, co-op, or singleplayer, mmo's are jumping out of everywhere ran on CryEngine, your RPGs will look terrific with it and you don't need to add extra work like what's required with other engines like Unity or Unreal engine 3 or 4.
Armoured Warfare, BattleCry, Everybody's Gone to the Rapture, Evolve (from the makers of Left4Dead), Ryse: Son of Rome, Umbra (an ARPG like Diablo or Torchlight 2), and Star Citizen (which has pushed the capabilities of the engine to the extreme).
that most halpfull
just wondering
would an Educational game be considered a Serious Game if it was made to be fun?
i only ask becose in the aggrement you can't make a Serious Game for comersial gaine
That is with the free version fo CryEngine I believe, there are many independant studios using CryEngine for there.
It says it right there on CryEngine's Steam page though that you can make your game and there will be no royalties, just as long as you pay the almost $10 a month you aren't breaking any rules if you sell it.
thats the way i read it as well
and also taking care of asset pipeline and animation part,good luck with that.
What do you mean by "good luck with that"
It's ether easy to use or not
Others have said it's easy
to create a game you need skills in one of those programming languages, I've been working with the engine since 2010 so I know what I'm talking about ...
It is not one of the easiest game engines such as Unity or Unreal Engine but very powerful
I will not discouraged you, but you really will have to learn C ++ or Lua check this link:
http://www.cryengine.com/community/viewtopic.php?f=291&t=97419
Also browse the forum and ask around, then you will get enough response from the real experts and then you can make your decision based on that.
Good luck and maybe welcome to the one and only game engine ;)
asset pipe and animations:
for simple static brush,it's easy. but after you go deeper to create more complex model with game mechanism involved,then it could go tricky(here Lua is involved,and even C++ support is needed)....like character and drivable vehicle,interactive entity,weapon system,etc.
so make sure you have abilities to program or make friends with a programmer...:)
Edit:if you wanna make 1st persion shooter game. default gamesdk gives you quite a lot of functionalites to do that because it's based on crysis3 code base.but if you wanna do different thing with clean code like gamezero.....then tons of C++ and Lua scripts will come to your hand,and you will have to dive into it nearly by your own,because Cryengine official documents for C++ and Lua is quite limited.