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Like all those open world RPG it has its low and high, myself I preferred a lot Odyssey, and not sure for Origins but overall I think I preferred Valhalla. Ok and perhaps it borrows to Far Cry formula by filling its world also with mini games, something much better hidden in Origins and Odyssey. But overall it's a quite good play, just stop bother with any mini game genre that bores you.
So if you have some completist syndrome, this game can be a problem, if not you should be able go through and ignoring the boring stuff and still with a good amount of good fun.
One tip, out of DLC, combat difficulty (that is higher in DLC) and past a few bosses, the difficulty is ultra low, I played Odyssey at normal difficulty, for Valhalla combats started be fun with most options close to max difficulty or difficulty before, that said most bosses tend bores me but there's very few and it's not counting special stuff as legendary animals or cult mercenaries.
I wonder what are games for casual players? Past mobile games I don't think casual players are buying games.
But the game was successful with fans of RPGs who never left their honeymoon phase with Witcher 3 and were used to combat like that, so it brought in an influx of new fans and leaned more into the RPG light direction since Odyssey. The series itself has morphed into a decoy for Ubisoft to sell generic open world games with gods, monsters, big boss fights, etc. They've been their own established lore as a hindrance to convey the stories they want to tell.
Of course it's hard for many players to engage with the world that not even the writers seem to be engaged in.
Otherwise right I don't care at all of other AC, tried 2 or 3 older not in RPG series they all felt quickly from my hands, not for me. In fact I don't care either of Far Cry series, FC4 was too much a clone and got bored quickly by 5&6. Far Cry Primal is awfully boring. Fenyx is too kiddish including in its gameplay.
I don't care at all of Ubi, just their AC RPG series.
It looks like they took another game and just made it Assassins Creed, which is likely what happened.
I mean they could just go more hard into mythology, that would be very refreshing.
Or take more risk. Like when they went with the RPG style.