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So, considering that specific version is still expensive a.f., I particularly don't think it's worthy.
I'll just wait for Valhalla (complete edition) to reach the same prices as Origin and Odyssey (also complete editions). Now those are worth every penny.
You're right. It was crashing - but randomly. It can run smoothly for like 5 hours, however on the next restart/start of the game it crashes randomly within like hours or minutes. I remember a "fix" on my end but I don't recall it, though I remember scouring Reddit for potential fixes.
I last played on late December of 2022, and as of now I don't see any updates or fixes to the crash on their latest title update 1.7.0 on Feb 2023 from their website. I might be wrong though.
Don't expect too much Assassin's Creed in this Action RPG though.
Even the base game is packed with content, so much so that there is a big chance you would get burned out of the game before you reach the point that you would want to do DLC, unless you REALLY like the gameplay. You can always get the DLC later maybe on a different sale if you are absolutely sure you will want to play those too. The base game will keep you busy for a long time if you end up liking it, and if you end up not liking it, it's not a terribly big financial hit compared to getting the full version.
1. Let Windows manage my Page File size on all drives (default settings)
2. I have the overlay and Cloud Saves turned off in the Connect App as well as all other overlays off
3. No RGB software running in the background
4 . If you are using a Nvidia GPU you need driver v532.03 or earlier. I'm on v531.68
5. Game locked to 60 FPS and V-sync on
This last thing is experimental but so far the results have been good (33+ hours without a crash). Both times I crashed it threw up a nvlddmkm Event ID 0 (unknown) error. nvlddmkm.sys is the kernel driver for Nvidia GPUs and just like with the Windows kernel driver errors usually indicate a memory problem ... illegal access, trying to access protected memory or a memory leak. So what I did (and this is also a trick on game where you are running out of VRAM) is I went into the Nvidia Control Panel and in the 3D settings for the game I set "Texture Filtering Quality' to Performance. What that setting actually does is set the level of memory compression for textures and changing it from Quality to Performance gains you up to 10% more memory space. I have long suspected this game has a VRAM allocation bug or memory leak and figured it might be worth a shot having the GPU compress the texture more and perhaps change how VRAM allocation works. and so far I haven't had a crash since I changed this one setting. As far as texture quality I cannot tell the difference because Nvidia's VRAM compression is really good. I have also used that technique on Skyrim where I'm running 900+ mods with lot of 4K texture mods and was using about 7.5 GB of memory and was getting stutters in some areas of the game and by setting it to Performance VRAM usage went down to 7 GB and the stuttering went away. That suggests it was running out of VRAM and was trying to use slower system RAM which causes stuttering.