Dark Hours

Dark Hours

Monster in this game are bad.
I like the idea and concept of the game. Bought it after playing REPO, as I wanted to try more of these types of games, but the Monsters here don't hit the spot. They look cool, but that's about it.

They seem to have that I know where you are all the time, instead of actually listening to you or hearing you. They spawn right in front of you. Always turn the direction you are in. They're not free roaming and trying to catch you out. This removes the whole hide and seek vibe. I ran out of a room from the shadow monster into a corridor and then he spawn on the opposite side of me walking out of a wall which is the edge of the map. Flashed him with the camera a couple of times, but he's back within 10 seconds. It just got annoying and made the game feel boring.
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The Stone Walkers will only trigger on a map once you encounter them and will then follow you whenever you aren't looking directly at them

The Blind Ghoul walks around the map and will run towards anything that makes a noise in its range

The Hide-behind will stalk you throughout the map and appear more often when the lights are out. Yes, it will teleport

The Mummy will appear near you and stalk you, trying to kill you. You are forced to run away and get out of its sight light for it to disappear

The Banshee will teleport, but roam around and scream at you when she sees you

The Trickster will appear near you randomly and if he catches you, you will be subject to his little dance

None of these have been boring to me, personally. It's great when you finally learn how to counter them.
Raven  [developer] Mar 24 @ 1:52am 
Hello!
Thanks for sharing your thoughts on the game's monsters. We wanted to make sure that each monster changes your gameplay experience, which is why one can hear you, another can't move when you're looking at it, and so on. I totally understand your feedback, though, and I’ll take it into account. I'll share it with the devs to see how they can continue improving our monsters.

Have a great day,

Raven
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