Total Chaos

Total Chaos

THIS IS NOT HORROR.
Boring, loud walking in the dark simulator. THIS IS NOT HORROR.
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Showing 1-15 of 127 comments
Half an hour of walking for keys and running away from monsters. Boring. We need a combat system before this point. Otherwise the player falls asleep earlier. Redo it.
Dwarf_Bastard Feb 26 @ 11:11pm 
What is a Horror then? A mess of jumpscares?
A Combat system? You need an RPG or hack&slash elements?
You haven't played the game yet, man...
Redo a demo?
six2one Feb 27 @ 12:27am 
Boring walking and escape from mobs with finding keys for door to another room with mobs. I thought it horror shooter, so i drop it.
In the original, the sequence to get involved in the fight is a bit shorter.
Man, you zoomers are impatient as ♥♥♥♥.
Agree. This is ♥♥♥♥. Your weapon conveniently breaks just before an enemy appears. Nonsensical puzzles need to be removed from games now, its stupid. And the game has a hunger meter, why!??
Chillin Feb 27 @ 1:24pm 
Originally posted by DJ FetchQuest:
Agree. This is ♥♥♥♥. Your weapon conveniently breaks just before an enemy appears. Nonsensical puzzles need to be removed from games now, its stupid. And the game has a hunger meter, why!??

its just not your type of game.. i havent played the demo of this yet but i played the original for GZDOOM and it was ♥♥♥♥♥♥ great.
Chillin Feb 27 @ 3:21pm 
Originally posted by DJ FetchQuest:
Agree. This is ♥♥♥♥. Your weapon conveniently breaks just before an enemy appears. Nonsensical puzzles need to be removed from games now, its stupid. And the game has a hunger meter, why!??

what??no your weapon dose not break before an enemy appears. it breaks if you use it to much..also you can repair it.
Everyone lives different lifes, therefore, everyone will have a different perspective of what horror is. Also, how a combat system has anything to do with horror?
I agree that, a lot of horror games are from the action genre, but it doesn't mean all horror games necessarily need to be Resident Evil to be interesting.

Your first weapon conveniently breaking before the first enemy encouter is meant to teach you two things:
-Your weapons do break, and quite easily, but reparing/crafting them is not easy
-You are meant to use them only in absolute necessity. You are weak, you are not supposed to fight the monsters head on. They are much, much more powerful than you. And there is a story reason for this, but I won't spoil you. You are just meant to do your best to survive. Which is the true meaning of "survival horror".

When it comes to the hunger meter, that's actually because Total Chaos has more survival mechanics than most survival horror games. Actually, the OG mod also has a radioactivity meter and you were supposed to cook stuff to avoid getting radiated.

Personnally, the DooM 2 mod version of Total Chaos is one of the hardest, darkest and most interesting horror games I've played in my life. To me, Total Chaos is also one of the most terrifying games I've played, it's far more intense and stressful than any Silent Hill game. It relentlessly clings to your mind and barely let you any minute to breathe. You can feel it oozing by every orifice.

Horror games and movies are pretty much a passion of mine, so it's pretty rare when I'm genuinely unsettled by one. Total Chaos always make me feel... weird. At the same time I feel very uncomfortable and stressed when playing it, but I'm so fascinated by it at the same time. I still can't wrap my head around the fact the mod is a full fledged horror game in a free DooM 2 mod encasing, and an incredible at taht.

There is a reason why the mod is often said to be one of the best if not the best DooM 2 mod. And this UE5 remake is even more nightmarish.
Chillin Feb 27 @ 6:01pm 
Originally posted by DarkJuda On Deck:
Everyone lives different lifes, therefore, everyone will have a different perspective of what horror is. Also, how a combat system has anything to do with horror?
I agree that, a lot of horror games are from the action genre, but it doesn't mean all horror games necessarily need to be Resident Evil to be interesting.

Your first weapon conveniently breaking before the first enemy encouter is meant to teach you two things:
-Your weapons do break, and quite easily, but reparing/crafting them is not easy
-You are meant to use them only in absolute necessity. You are weak, you are not supposed to fight the monsters head on. They are much, much more powerful than you. And there is a story reason for this, but I won't spoil you. You are just meant to do your best to survive. Which is the true meaning of "survival horror".

When it comes to the hunger meter, that's actually because Total Chaos has more survival mechanics than most survival horror games. Actually, the OG mod also has a radioactivity meter and you were supposed to cook stuff to avoid getting radiated.

Personnally, the DooM 2 mod version of Total Chaos is one of the hardest, darkest and most interesting horror games I've played in my life. To me, Total Chaos is also one of the most terrifying games I've played, it's far more intense and stressful than any Silent Hill game. It relentlessly clings to your mind and barely let you any minute to breathe. You can feel it oozing by every orifice.

Horror games and movies are pretty much a passion of mine, so it's pretty rare when I'm genuinely unsettled by one. Total Chaos always make me feel... weird. At the same time I feel very uncomfortable and stressed when playing it, but I'm so fascinated by it at the same time. I still can't wrap my head around the fact the mod is a full fledged horror game in a free DooM 2 mod encasing, and an incredible at taht.

There is a reason why the mod is often said to be one of the best if not the best DooM 2 mod. And this UE5 remake is even more nightmarish.
see for me thats where RE6 whent wrong. it whent from survival horror to action run and gun with ammo. to me that is not surival horror... Total chaos on the other hand completely is.
The enemies are not necessarily more powerful than you are, once you realize what works best against them and how to fight them. In the OG, quick attack weapons like the Shiv wreck sleeping Long Legs before they even move (3 hits) for example. 2 Full Charged Pickaxe hits kill the Brutes easily. So on and so forth. Even better once you get the Fire Axe which full charge 1 shots nearly anything. And then there are the guns.

The food meter does seem tacked on for this version, and even the OG somewhat despite also having radiation to contend with with most food items. But it also at least serves to buff your Stamina allowing for faster regen, more dodging and more frequent charge attacks. The new throwable system makes the remake even easier. It also somewhat serves to punish spamming attacks since getting tired increases hunger faster, and also due to certain medicines having an offset to their benefits by making you hungry when you use them you have to pay attention to that as well.

Crafting is also easy and important for repairing or remaking weapons, and it's only the very first one you discover that breaks so fast. It was found premade so obviously already used, and also serves to teach you the mechanic. OG game didn't require a crafting bench though, kind of a pointless addition imo. You could just craft anywhere.

OG also didn't really have puzzles, mostly just keys and switches.

The game isn't UE5 anymore, it's Unity now. Kind of unfortunate because UE5 despite its flaws would have looked WAY better, but it is what it is.

The OG and likely this new one is scary almost primarily due to its incredible sound design, which almost never lets you breathe as stated above. It is very unsettling, has a decent story, has decent level design and pretty cool worldbuilding. OG even has a NG+ mode with a crazy stalker enemy added to areas while also giving you a Super Shotgun. Overall it's a great survival horror experience with combat that does force you to think about things like pathing enemies into your attacks, since it's not a full on hack and slash.
Last edited by Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸; Feb 27 @ 6:58pm
1 game ban on record, getting tired of you guys flooding forums cause you got banned from CSGO.
Originally posted by Zombie-Splicer:
1 game ban on record, getting tired of you guys flooding forums cause you got banned from CSGO.
This is a ban from scammers bungie. They don't even indicate the reason and don't engage in dialogue. Rather, such developers should be removed from Steam.
Last edited by DespotAspid; Feb 28 @ 1:14am
KrZ Feb 28 @ 2:19am 
It's kind of boring this demo :sleepingparrot:
Rannixx Feb 28 @ 10:46am 
I'm not a person who's easily scared by anything horror-related, but this game really got my pulse racing more than anything I've played in a while. The atmosphere and sound design in this game are top notch. So I can't relate with your opinion at all.
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