Factory Town Idle

Factory Town Idle

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Tortrog Jul 25, 2023 @ 11:57am
Endgame?
I'm sitting here with level 42 main town and just can't find anything to do rather than just watch numbers of XP go up. Erik you better come up with some quality endgame content for us :)
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Showing 1-15 of 26 comments
Al-Bundy Jul 25, 2023 @ 12:34pm 
Some new Town Perk would be usefull, so i can spend the 15,5k points i have.
bayyard Jul 26, 2023 @ 9:31am 
Too bad, sit and watch numbers go brrr.
Erik Asmussen  [developer] Jul 26, 2023 @ 11:08am 
Yeah some new Town Perks would be a good way to bridge levels 40 -> 50. Also want to add an Item Drop system so you can equip beneficial artifacts that boost your towns.

Have you built as many houses as you can, and maxxed out the new biome-specific market bonuses? That should increase market throughput and also XP gain rate. Not sure if it's enough to reach lvl 50 though.
bayyard Jul 26, 2023 @ 12:59pm 
My max town is now 45 with max XP being 206B. At this rate 50 is a looooooong way off.
Construction costs and or ability to make the materials to build more markets is the bottleneck right now. However I have noticed when I'm constructing new buildings my ability to produce the materials, mainly wood/stone related is massively restricted by cultivation/prospecting. I can have 5 or so workers in a lumber mill using the wood provided from over 300 foresters. The in town perks only provide 400% prospect/cultivation, a bigger boost would allow me to produce more planks/bricks to pay for the ramping construction costs of the markets. Not sure if even increasing it from 400% max to say 5000% would be enough to actually utilize all the lumber mill/mason workers.

Edit : Did the numbers and 300 foresters, harvesting everything produced and I only need 13 lumber mill workers, so 1-2 buildings worth to use all the wood for planks.

E2 :In town perks give 100,000% craft speed and 25,000% harvest speed but only 400% cultivated/prospect. Definitely need to bump those 2 perks, lmao.
Last edited by bayyard; Jul 26, 2023 @ 1:30pm
Beastyrabbit Jul 26, 2023 @ 4:14pm 
Hi I'm idling shortly before lvl 40.
There is a big Issue between Building and just waiting in my Optionen.
Building new Building is stopping Trade extremly and is not giving are large benefit.
So I'm often not building at all and just letting the clock run by.

The comment from bayyard is also the Issue on my Side.
I do not have Issues creating Materials but gethering them is a big balancing issue.
capitao_beto Jul 27, 2023 @ 5:31am 
@bayyard
Whats your town setup? My plains-town gets 131B XP/s with 726 quest-coins. How did you spend yours, what lvl are your storeupgrades, how many houses, what lvl are your market-researches....... I would appreciate tips on how I could optimze.

Either way. Some alternatives for lategame would be lovely, since the added items from yesterdays patch where for earlier stages. Even with 200B/s or more it will take ages to lvl.50. Practicly Omnistones and Magical Knowledge Tome 3 are the only items that can generate XP (61B/s and 44B/s respectively
Parbuckle Jul 27, 2023 @ 8:30am 
(currently at +219B in Plains)

If you want to maximize in the current 'meta' as of July '23, you need *some* combination of the following:

Mine is--
Town XP Boost: 19
Goods Consumption Boost: 12
Specialization Demand: 13

Next you need a LOT of stores, stores are currently the end game bottle neck:
I have ~270 stores per "big ticket item", which is Arcane and Bookstore. The rest are between 100-200. If I chose to max them out, that is where I could sneak in that extra 20 billion I suspect. Maybe I'll do that tonight.

Finally you need to REALLY optimize your specializations, currently I'm running 5 (I had 9 using the old bug but it felt like I was cheating, so I reverted).

To do that, first, only add more than 1 specialization if you have the store power to support it.

Secondly, ALWAYS max out your top XP getters (even if you're not specialized in them) . Omnistone, Books tier 3, Enchanted Air Crowns, Berry Cake, etc... When they are maxed out you go to the next highest, etc...

Minor Tweaks: Use your Upgrades wisely to upgrade more stores, get your research to 60+ in all cities, etc... Houses, I have 600, but honestly, they don't matter as much since you won't have the stores to over-supply.
Last edited by Parbuckle; Jul 30, 2023 @ 7:52pm
SonOfAbaddon Jul 30, 2023 @ 8:15am 
I also just let my towns tick away. I do 7,95B/s in the magic town and as there is nothing really to do anymore I will quit after hitting lvl40 (37,5now). No sense in just letting a game run in the background for the sake of getting 3 achievements...
Last edited by SonOfAbaddon; Jul 30, 2023 @ 1:00pm
bayyard Jul 30, 2023 @ 9:06pm 
Originally posted by capitao_beto:
@bayyard
Whats your town setup? My plains-town gets 131B XP/s with 726 quest-coins. How did you spend yours, what lvl are your storeupgrades, how many houses, what lvl are your market-researches....... I would appreciate tips on how I could optimze.

Parbuckles reply is like 99% what I would say, we're pretty much at the same place. I just need more cultivation multipliers so I can build more stores.
Last edited by bayyard; Jul 30, 2023 @ 9:18pm
Tortrog Jul 31, 2023 @ 2:48am 
Guys at this point (lvl 43) i feel like i'm free wilingly launching some bitcoin miner under cover of the game :D
capitao_beto Jul 31, 2023 @ 5:44am 
Originally posted by Tortrog:
Guys at this point (lvl 43) i feel like i'm free wilingly launching some bitcoin miner under cover of the game :D
Considering the heat my laptop produces while running this graphically demanding game, I'd say that that's quite possible.
Parbuckle Jul 31, 2023 @ 9:42am 
Originally posted by Tortrog:
Guys at this point (lvl 43) i feel like i'm free wilingly launching some bitcoin miner under cover of the game :D

You know, it's funny, I complained about this VERY early in the game saying that it was silly that Idle time is 25% growth, since, you know, we're not curing cancer here. It's actually far more expensive to play the game than to buy it.

I believe the response from the community is "I was lazy" or some such nonsense.

Honestly though Erik, you should make idle time be 100% For the planet :D
Vidalia Jul 31, 2023 @ 4:09pm 
Originally posted by bayyard:
My max town is now 45 with max XP being 206B. At this rate 50 is a looooooong way off.
Construction costs and or ability to make the materials to build more markets is the bottleneck right now. However I have noticed when I'm constructing new buildings my ability to produce the materials, mainly wood/stone related is massively restricted by cultivation/prospecting. I can have 5 or so workers in a lumber mill using the wood provided from over 300 foresters. The in town perks only provide 400% prospect/cultivation, a bigger boost would allow me to produce more planks/bricks to pay for the ramping construction costs of the markets. Not sure if even increasing it from 400% max to say 5000% would be enough to actually utilize all the lumber mill/mason workers.

Edit : Did the numbers and 300 foresters, harvesting everything produced and I only need 13 lumber mill workers, so 1-2 buildings worth to use all the wood for planks.

E2 :In town perks give 100,000% craft speed and 25,000% harvest speed but only 400% cultivated/prospect. Definitely need to bump those 2 perks, lmao.
what is max exp 206B?
I'm at town lvl 35 and I need 40T to get to 36
I maxed out my market at around +2.6B exp/s
can't improve anything at this point..

I guess you can farm quest points with daily quests.. but that's just such a slow bad idea
Parbuckle Jul 31, 2023 @ 4:55pm 
what is max exp 206B?

Max EXP increases every day, as you increase your research, but currently I can't see anyone having much over maybe 250b/s. I'm sitting at 228. Each day I increase about 2b/s, but even that will start to curtail as upgrade costs spiral out of reach. It'll require a change in the game to get much higher.
capitao_beto Jul 31, 2023 @ 8:13pm 
I stopped researching after I got Lv 63 for the two market ones, because getting one takes more than 1/2h and that would mean I can't get any significant XP during that time, because I have to shuffle the Quest Coins around. Building more than 250 schools is prohibibly expancive, as are omnistone upgrades, again because of QC-shuffeling, so no way to accelerate there. I'm playing for about 3 weeks, so I think I am lacking a lot of QC, compared to the people getting 200+b/s. But even then it would take 28h to get from 43 to 44. Now it takes me 35h. And I don't see a realistic way to get more than 164b/s XP right now.
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