RPG Maker VX Ace

RPG Maker VX Ace

View Stats:
sgreco1970 Nov 28, 2013 @ 4:54pm
How to make title image properly stretch fullscreen
I figured out how to import and use my own image for the title screen. I made it 544 x 416 like sources said and it shows up! However, its centered on a black screen and stretched too wide, distorting the image. My own resolution is 1900 x1200 so Im sure with a fullscreen 640 x 480 game the stretch might be troublesome, but even if it must center the image on a black screen I shouldn't expect distortion.

How can I fix this? I tried making the image 640 x 480 but that didnt help either.
< >
Showing 1-4 of 4 comments
Mystix Nov 28, 2013 @ 6:17pm 
If you're running your game at the default 544x416, then either resize your image to that, or crop it to fit within an image of that size. If you run it at 640x480 (which is technially the largest size resolution that Vx Ace supports), then adjust your image accordingly.
If you're using non-default window sizes (other than the two mentioned above), then you may get that "stretch" of the graphics. If you're running your game in 640x480, then if you choose to resize a window the next appropriate window size would be 1280x960 to keep things in proportion when you up-size the window. As you're trying to use a custom resolution of 1900x1200, the images get stretched out of proportions.
Last edited by Mystix; Nov 28, 2013 @ 6:19pm
WawaSC Nov 28, 2013 @ 8:52pm 
How do I increase the resolution to 640x480?
Sorry. I didn't want to make another topic.
Mystix Nov 28, 2013 @ 9:26pm 
Some scripts can do it for you.

Yanfly's Ace Core script has that option built-into his script:

http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/

"New Feature: Screen Resolution Size

The screen can now be resized from 544×416 with ease and still support maps that are smaller than 544×416. Maps smaller than 544×416 will be centered on the screen without having sprites jumping all over the place.

RPG Maker VX Ace has the option of having larger width and height for your games. Resizing the width and height will have these changes:

Default Resized Min Tiles Default Min Tiles New
Width 544 640 17 20
Height 416 480 13 15

* Note: Maximum width is 640 while maximum height is 480. Minimum width is 110 while maximum height is 10. These are limitations set by RPG Maker VX Ace’s engine.

By selecting resize, all of the default menus will have their windows adjusted, but scripts provided by non-Yanfly Engine sources may or may not adjust themselves properly."

~~~~~~~~~~~~~~~~~~~~~~~
In the Screen Resolution Size part of that script, have the following settings:

RESIZE_WIDTH = 640
RESIZE_HEIGHT = 480
Last edited by Mystix; Nov 28, 2013 @ 9:30pm
claytonawilliams Jul 8, 2017 @ 6:12pm 
If you're putting an image into the game for an event what is the size in pixels or inches of the dimensions cause whenever I put mine in and then tell it to show up in the center it shows up in the top left instead
< >
Showing 1-4 of 4 comments
Per page: 1530 50