RPG Maker VX Ace

RPG Maker VX Ace

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A Cat Jun 4, 2014 @ 6:44pm
How do I change the direction my spawning character faces..?
I've tried everything I could think of, and I just can't figure it out.
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Showing 1-11 of 11 comments
DevTech Jun 4, 2014 @ 6:52pm 
Could you explain with more information?
Mystix Jun 4, 2014 @ 7:07pm 
Event Command, 2nd Tab, Movement section, Set Move Route, from the drop-down menu select Player, add in one of the Turn commands you want the Player to be facing.
A Cat Jun 4, 2014 @ 7:20pm 
Originally posted by Michael:
Could you explain with more information?

When you load up a map, you right click on a tile and quickly place the character spawn point (where you spawn). I'm wondering how to move the direction you start the game with.
Mystix Jun 4, 2014 @ 7:45pm 
Same idea as I outlined above, just choose a Move command instead (Move Up, Move Down, Move Left or Move Right) as you require.
Kio Kurashi Jun 4, 2014 @ 8:33pm 
@LoneWolfDon I believe he is reffering to when the game is initally started the direction that the player faces. If this is the case then you cannot change that direction as it will always be facing down
Mystix Jun 4, 2014 @ 9:01pm 
@Kurashi... Ahhh, ok. If that's what's wanted to do, then, here's another idea:

Make the Player initially invisible, Database, System tab, check the box for Transparent On.

Have the very first starting map a blank map, or a "dummy map", (you can use it to give items, set switches, etc... if you want), use a Turn command (as I outlined previously) to change the facing direction to what you want. Fadeout the screen, Transfer the player to the map that you want him to appear on (with the option to keep the same facing direction), then after transferiing, make the Player visible with an Event Command, tab 2, Character sectio, Change Transparency, set it to Off (so the Player will be visible), then Fadein the screen, and the Player should be facing the direction you had set it to.
Not Quite Dead Jun 5, 2014 @ 10:09am 
Another way to alter the direction the character faces at the beginning of the game is, if I'm not mistaken, to change a value in the system through the database.

On this forum, PK8 explains it:

http://forums.rpgmakerweb.com/index.php?/topic/7336-how-to-change-starting-character-direction/?p=78749
Mystix Jun 5, 2014 @ 10:42am 
@Not Quite Dead: Nice little tip there. Just gotta be careful not to accidentially mess-up something while in editing a default script. Cheers! :)
Last edited by Mystix; Jun 5, 2014 @ 10:49am
RosstheBoss0 Jun 7, 2014 @ 10:51am 
I thought it was possible to select the animation of the character under the actors tab and just select the north facing version of the charactor selected?
Mystix Jun 7, 2014 @ 11:30am 
@RosstheBoss : As far as I know, it doesn't work that way for Actors character sprites.
Hajami Jun 7, 2014 @ 1:07pm 
Did you mention to him ,that he has to create an event that is on paralell process, to do the code at the beginning?
Last edited by Hajami; Jun 7, 2014 @ 1:08pm
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Date Posted: Jun 4, 2014 @ 6:44pm
Posts: 11