RPG Maker VX Ace

RPG Maker VX Ace

View Stats:
ryanreese Jul 13, 2016 @ 6:56am
battleback issue?
I created a boss fight through the troop page in the database, and then trigger it with an event on the map. The fight works perfectly, the only problem is that the background I specified on the troop page isn’t showing up in-game. It just shows the generic placeholder background. When I battle test the encounter through the troop page the background is there. It just doesn’t translate over into the actual event on the world map. What would cause this?
< >
Showing 1-4 of 4 comments
The program cannot change battle background during a battle. So using that option in a Battle Event will do nothing.

There are some scripts around somewhere that enable that if you want to go and look for them.
AceHangman Jul 14, 2016 @ 12:47am 
The battle back scenery is set per map. You can set it by right-clicking the map name and selecting map properties. That's generally what covers your basic battles.

For a boss battle, in the event that sets that up, go to Event Commands tab 3, under Map you can change the Battleback for the current map. That's good for setting up scenery for the boss fight, just remember to add a command that changes it back to the original after the battle.
ryanreese Jul 14, 2016 @ 10:00am 
That's very helpful, thank you!
Mystix Jul 14, 2016 @ 12:30pm 
Here's a little scriptlet I use that allows the Change Battleback command to work during battles:

class Game_Interpreter alias_method :command_283_orig_kal, :command_283 def command_283 command_283_orig_kal if SceneManager.scene.is_a?(Scene_Battle) scene = SceneManager.scene scene.spriteset.dispose_battleback1 scene.spriteset.dispose_battleback2 scene.spriteset.create_battleback1 scene.spriteset.create_battleback2 end end end class Scene_Battle attr_reader :spriteset end

Last edited by Mystix; Jul 14, 2016 @ 12:31pm
< >
Showing 1-4 of 4 comments
Per page: 1530 50