RPG Maker VX Ace

RPG Maker VX Ace

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Trevor Fox Oct 28, 2018 @ 4:06am
Drawing a Map?
Okay, I had a very specific question I wanted to ask. I was wondering if it might be possible to draw over a map that I've constructed in the game?

My idea is this. I'll use the tilesets and tools provided to create a map. Then, I'll export that map image. Using my art program, I will draw a picture of that map, but in my own style, and then I'll overlay that image on top of the in-game map so that it the collision detection and everything will still be in place. Is this possible at all to pull off? Or do I need to just start from the ground up and construct my own tile-sets?
Last edited by Trevor Fox; Oct 28, 2018 @ 4:06am
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Showing 1-3 of 3 comments
Trevor Fox Oct 30, 2018 @ 8:11pm 
Alright! Thank you for the reply!
Hajami Oct 31, 2018 @ 5:02am 
You will need a Script to Fix the Parallax Map to the Map and it needs the correct size XandY amount of Tiles x32. 17x13 = 544x416 Pixel Picture/Parallax for example, if your map is bigger than the picture needs to be bigger. But in your case you just need the smal Script to enable the Wanted Function.

https://yanflychannel.wordpress.com/rmvxa/utility-scripts/parallax-lock/
and if you want to use Pictures for Mapping, than this Script lets you fix them to map.
https://www.rpgmakercentral.com/topic/3076-fixed-pictures-for-rmvx-ace-for-parralax-mapping/
There are also more advanced parallax map scripts with more layer control and stuff, but those are also more complicate.

Ah and you need a Script to make Pictures of your whole Map. Did not use this one yet, but it should do its job.
https://www.rpgmakercentral.com/topic/3266-map-screenshot/
Last edited by Hajami; Oct 31, 2018 @ 5:07am
Trevor Fox Nov 1, 2018 @ 4:39am 
Awesome! I'm still runnin' through a lot of the basics at the moment. Once I have a better grasp on the construction and feel confident, I will give these scripts a try. Thanks for the help!
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