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I mean SP as in the value usually set for magic casting in other RPGs, I just want to get rid of the value from the game, or at the very least hide all the bars so players do not see them.
Okay, I'll give that a try, thank you.
then you have to modify the code where the drawing of the MP occurs,
go in the Window_Base and find the draw_actor_simple_status method
find the call to draw_actor_mp and add this to the end of the line :
do the same with Window_Status and find the draw_basic_info method again
add the same at the end of the draw_actor_mp
in the Window_BattleStatus find the method draw_gauge_area_with_tp and draw_gauge_area_without_tp and comment out or delete draw_actor_mp
well, the best would be to have it be drawn if the mmp is > 0.
and change the draw_actor_tp method so that the tp bar is on the mp bar space, it should be changing +156 to +82 (not tested but think it should work)
let me know if this is what you where looking for and good luck!
Edit: i can send you a projectfile with the changes i made if you want
edit2:
let me know if you want to have mp on some char or not.
if not, then you can take all the changes i have made and overwrite them, no need to look through the code, but this is just a dirty hack.
make a new script and paste in this
Thanks a lot Eivi, that worked just like I wanted it to. =D
I will, but for the game I am trying to create all I need to do is hide the bar and not use items which affect SP. =)