RPG Maker VX Ace

RPG Maker VX Ace

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Megge Dec 10, 2012 @ 3:53pm
Combat Style
Can i just implent turn based Combat , or is it possible to make a Game with Realtime Combat (like the old Zelda Games for NES as example) =
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Showing 1-15 of 19 comments
Tacred Dec 10, 2012 @ 3:54pm 
I dont know if it was this version but I have played an RPG maker game with real time combat like zelda. No idea how to do it tho.
Hatsukuro Dec 10, 2012 @ 3:54pm 
Several script exist for several different styles of combat, including ATB battle systems, Action Battle systems (Zelda or Sword of series), and Tactical battle systems. They're not included with the maker, but they can be created or you can do a search for the related scripts.
bloodyen Dec 10, 2012 @ 3:59pm 
Out of the box, its like Final Fantasy
|OMEGA| Dec 10, 2012 @ 4:01pm 
Originally posted by torterra275:
Out of the box, its like Final Fantasy

Pretty much. Though if you get good with scripting (or using other peoples), you can use pretty much any battle system a 2D RPG would allow.
CursedToast Dec 10, 2012 @ 4:05pm 
There's some awesome "sideview" battle systems on RPG Maker Web's forums. Pretty much "plug-and-play" for the most part. Easy to use too :)
CursedToast Dec 10, 2012 @ 4:37pm 
You can script your own battle system. It can be real time if you want. You're not "stuck" with any combat system.
CursedToast Dec 10, 2012 @ 4:40pm 
Ace can use any battle system you can code up in the script system. There's also community-made scripts. You can also put in a request. You're not committed to any particular battle style :)
CursedToast Dec 10, 2012 @ 4:44pm 
You'll have to learn RGSS just like any other language. There's not a reason to not "trust" the scripts posted on our forums though. If you want something completely custom, you can always hire people from the community for a commission, if you really don't want to learn coding yourself.
CursedToast Dec 10, 2012 @ 4:46pm 
RGSS is Ruby-based. In my honest opinion, Ruby is one of the easier languages to learn.
CursedToast Dec 10, 2012 @ 4:50pm 
C++ is much harder to learn, in comparison, in my opinion. I wouldn't suggested a person start with C++. It's better to start with an easier language, such as Ruby in this case. From there, it's easier to learn other languages.
Tactical Tuna Dec 10, 2012 @ 6:41pm 
Just thought I put my 2c in regards to learning RGSS/Programming in general.

I agree with all the posters here mentioning that Ruby is A LOT easier to learn than C++.

To all the people out there who are still young and have never done any sort of programming before - there is a steep learning curve and will take time (You cannot learn it in 1 night.) You're going to have to dedicate weeks of learning and trial and error to really get the hang of it.

If you have the capacity (or have already) to learn HTML (website coding) then you can definately learn Ruby, C++, Java, etc. As to people who have yet to touch HTML, don't despair - you can still learn. Just realise that this isn't something you're going to pick up overnight.

With that said, the RPG Maker community can definately help out with scripts (pieces of code) and whatnot but learning to program is something you have to do on your own. Be it self study or enrol into a course.

As I once were, I'm sure many of you who are reading this are young and are still in High School. I would just like to say that I encourage you to take the time to learn to program - particularly if you think you will be studying Computer Science at a tertiary level.

By learning Ruby now, you're actually investing in yourself and gaining a skill that will help you land a job in the future (while having fun now playing and making games!)

I think we should start a sticky, "Tutorials on RGSS and Introduction to Programming and Scripts".

Megge Dec 10, 2012 @ 7:48pm 
Alright, so the Client is made for Turn based Combat and everything else i have to look/ask for in the Community. (or script it on my own)
I really like the idea making my own RPG's but i hate TBA Games.
CursedToast Dec 10, 2012 @ 7:53pm 
Originally posted by Independence-Megge:
Alright, so the Client is made for Turn based Combat and everything else i have to look/ask for in the Community. (or script it on my own)
I really like the idea making my own RPG's but i hate TBA Games.

Ace provides a solid barebones battle system similar to Earthbound, but yes. There's no limitations to how your game will play in terms of a battle system. Technically, you don't even need to make an RPG in RPG Maker, if you don't want to.

Good luck with your RPG Maker ventures!
Archeia  [developer] Dec 10, 2012 @ 8:21pm 
For those who want to learn RGSS-RGSS3 http://www.youtube.com/user/GubiD
brosk Lesnar Dec 10, 2012 @ 8:53pm 
There's no need to know RGSS in order to make a combat system similar to Zelda. RMVXace's event commands are powerful enough to create this without programming. You just need to take the time to learn how to use the program.
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Date Posted: Dec 10, 2012 @ 3:53pm
Posts: 19