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Pretty much. Though if you get good with scripting (or using other peoples), you can use pretty much any battle system a 2D RPG would allow.
I agree with all the posters here mentioning that Ruby is A LOT easier to learn than C++.
To all the people out there who are still young and have never done any sort of programming before - there is a steep learning curve and will take time (You cannot learn it in 1 night.) You're going to have to dedicate weeks of learning and trial and error to really get the hang of it.
If you have the capacity (or have already) to learn HTML (website coding) then you can definately learn Ruby, C++, Java, etc. As to people who have yet to touch HTML, don't despair - you can still learn. Just realise that this isn't something you're going to pick up overnight.
With that said, the RPG Maker community can definately help out with scripts (pieces of code) and whatnot but learning to program is something you have to do on your own. Be it self study or enrol into a course.
As I once were, I'm sure many of you who are reading this are young and are still in High School. I would just like to say that I encourage you to take the time to learn to program - particularly if you think you will be studying Computer Science at a tertiary level.
By learning Ruby now, you're actually investing in yourself and gaining a skill that will help you land a job in the future (while having fun now playing and making games!)
I think we should start a sticky, "Tutorials on RGSS and Introduction to Programming and Scripts".
I really like the idea making my own RPG's but i hate TBA Games.
Ace provides a solid barebones battle system similar to Earthbound, but yes. There's no limitations to how your game will play in terms of a battle system. Technically, you don't even need to make an RPG in RPG Maker, if you don't want to.
Good luck with your RPG Maker ventures!