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Maybe thats still possible.
Asking for which CPU is running
or which GPU or if Windows7 or 8 is installed,
the name of the logged in windows user, and stuff like that.
Would all this stuff be in the win api32?
And what else would be possible?
RPG Maker doesn't let you access any kind of system info without the use of scripts or script calls. Getting the time is still pretty easy with script calls though. For example, this script call would store the current time in variables:
If you learn about more such calls, i would apreciate sharing.
Other than this there's the Time and File classes which can do a little but you're still pretty limited.
The first one was pretty easy. And even without extra Script. (But extra Scripts are no Problem)
Eather Way i would apriciate more Information. (Iam not a Scripter)
time.inspect
it stores in time the current time, time=Time.now is equal
time=Time.new
time.inspect
Take a look here
http://www.tutorialspoint.com/ruby/ruby_date_time.htm
even if you dont want to go to complicated things you should read "Getting components of a Date & Time" section, it will clarify a Time lot.
Though I'm not exactly sure what you'd want to use the CPU model for... But okay, just see for yourself if it's useful or not.
Its for breaking the 4th Wall, or what it is Called.
It could Fit in some kind of funny Game were in the Beginning a Fairy would call you for your Name and for Example if it doesnt match up, she will make a Joke about it, also one when it matches up.
" So you like to play castlevania " only if you have a castlevania save file in the memory card
Finished both games at least 7 or 8 times
Source: Metal Gear Wikia[metalgear.wikia.com]