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You want examples of successful games? RPG maker versions may vary but okay, here is a small list. Most of the games I mention are also here on Steam.
Skyborn
To the Moon
Laxius Force series
Millenium series
Remnants of isolation
Aveyond series
Are those sold on steam? Might check those out but if there aren't sold for money than that isn't really what I meant.
Because I have heard you can sell your RPG maker games for money legally, I was wondering if anybody has actually been able to do this.
That's because its a professional quality game from a team with standards.
The hobbyist crowd throwing any piece of garbage at Greenlight should learn this lesson.
Poisoning the marketplace with garbage that seriously reduces my chance of selling a game because people hate RPG Maker games because of the mountains of nonsense that hobbyists didn't have the good sense to release for free or just keep to themselves doesn't effect me?
Have you heard of this thing called the great video game crash?
I would say, it DOES affect others if people decide to destroy consumer faith by flooding the market with crap.
Now, I might be talking out of my bum here, but hear me out. We have a different situation today than we had back then. Not only are video games not monopolized by US developers any longer, but engaging in video game development, music, photography, sculpting, painting, film is easier today than it ever was making it hard for one company to be the hub for everything and easier for the market to disperse. Just like everyone can write books without special skills, people can also create video games. The book market doesn't crash, despite a ton of badly written $1 novels, fan fiction, and neither does the music, film, or fine arts industry. In the same sense, I don't think that it will be the small guy that will be responsible for a video game crash. It's more likely to occuer if big companies abuse the trust and wallets of their costumers.
It depends. It makes more sense if you look at it on a global scale. Eversince the post WWII years, Asia has been flooded with cheaply made products, but it didn't harm their economy at all. Quite the contrary, East and Southeast Asia are very popular locations for business ventures nowadays, despite that.
At the same time, cheap and pirated products from Asia did not affect the big companies all too much. People in Asia who are able to afford more expensive products buy those, while the other ones buy the less expensive stuff.
What it boils down to, however, is that neither you nor me nor anyone has the right to tell others what they should and should not sell. Ultimately, all you can do is learn about your own limitations and within those, work hard to make a high quality product.
Talking down on your competitors like what is happening here is not the right way to go. Would you buy a game from someone who talks like that? No, of course not. It only reflects badly on them and they are hurting their own enterprise with that.
You genuinely don't get it. The reply you gave hakkarin proves that.
Wrong. There exists countless examples of other changing their behaviour as a result of others being angry. In fact, I would argue that it's actually become a massive problem in today's society because it allows a loud minority to dominate society.