RPG Maker VX Ace

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Sapphire Action System IV vs. Falcao Pearl ABS liquid
I'm new to RPGM, so still learning the ropes.

I want to use an active, real-time battle system; something akin to an action-RPG/hack-and-slash game (think Gauntlet)

In one of the stickies I came across two systems that seem like they would accomplish this, but I don't know which is better/easier/etc:

Sapphire Action System IV: http://forums.rpgmakerweb.com/index.php?/topic/4918-sapphire-action-system-iv/

Falcao Pearl ABS liquid V3: http://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/

Neither have been updated since late 2012, so it's not like I can simply go with the one still receiving updates. Has anyone used either of these? Would love to know your impressions, such as how easy it is to set up, what options are available for multiple attack types, and whatever differences there are if you've used both.

Thanks!
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Showing 1-2 of 2 comments
Mystix Jun 3, 2014 @ 3:49pm 
Both have playable demos you can download and that include the scripts in them.
Out of the two battle-systems, my personal preference is for the Falcao Peal ABS Liquid system. I like the features and look of it more.
[= ClayMeow =] Jun 3, 2014 @ 4:53pm 
Thank you, I appreciate the response. I'll check that one first and then if I can't figure it out or can't do what I want, I'll check the other one.
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Date Posted: Jun 3, 2014 @ 3:20pm
Posts: 2