RPG Maker VX Ace

RPG Maker VX Ace

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cheRRymonk Jul 3, 2014 @ 1:31am
Can I make a point-and-click adventure with RPG Maker?
Or can anyone suggest a good adventure maker? Thank you.
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Showing 1-8 of 8 comments
Hajami Jul 3, 2014 @ 1:38am 
RPG MAker does not suport Mouse Control. But with a RGSS Script that could be includet.
So yes its possible for someone who knows a little more than the Basics.
Else you could make an Keyboard Controlled Point and Click Adventure.
Last edited by Hajami; Jul 3, 2014 @ 1:38am
Shadow Jul 3, 2014 @ 2:13am 
I have seen point and click adventures with RPG Maker VX Ace in the running contest.
Skyborn (a game also in Steam) uses also mouse inteface.
If you wanna make a point and click game, brace yourself, you have to use scripts.
So yes you can.
You can use the RPG interface though (no mouse) with the method "navigate the hero to the point and press button" instead of point and click. Seen that too on some nice free games. You can include both actually at the same time.
There are also some engines out there that you can make more traditional old school adventures. For instance AGS (for free). If you wanna see a gem made by that, check out Resonance on Steam. When it comes to free adventure engine AGS is the suggestion. But it has one con. You have to draw everything yourself. You have to have your own music. In other words, it's an engine, it has no assets to begin with.
Cheers.
Last edited by Shadow; Jul 3, 2014 @ 2:19am
cheRRymonk Jul 3, 2014 @ 2:50am 
Thank you for response. I'm looking for something simple in terms of programming, like a constructor for point and click that let you focus on art. It would be ideal if the engine had some kind of code templates, like "walk" "talk" "pick/drop items" etc.

From what you said I guess RPG Maker is not best for me. I installed AGS engine to see if this is what I'm searching.
Last edited by cheRRymonk; Jul 3, 2014 @ 2:50am
Hajami Jul 3, 2014 @ 2:57am 
PacDK is a free Programm to build Adventures.But i dont have expirience with that Programm.
http://www.youtube.com/watch?v=lp2RluaWmEM
http://www.adventure-creator.com/


Doom Jul 3, 2014 @ 6:01am 
I'm making a point-and-click thingie with RPG Maker using Falcao's Mouse System (I found the script in the script section of the official Ace forums).
It has pathfinder, buttons and buttons on the side of the screen that call common events. Maybe you can check it out and see if it fits for your project :)
Marquise* Jul 3, 2014 @ 11:52pm 
Originally posted by Dread:
I have seen point and click adventures with RPG Maker VX Ace in the running contest.
Skyborn (a game also in Steam) uses also mouse inteface.
If you wanna make a point and click game, brace yourself, you have to use scripts.
So yes you can.
You can use the RPG interface though (no mouse) with the method "navigate the hero to the point and press button" instead of point and click. Seen that too on some nice free games. You can include both actually at the same time.
There are also some engines out there that you can make more traditional old school adventures. For instance AGS (for free). If you wanna see a gem made by that, check out Resonance on Steam. When it comes to free adventure engine AGS is the suggestion. But it has one con. You have to draw everything yourself. You have to have your own music. In other words, it's an engine, it has no assets to begin with.
Cheers.


O.o!!! I wanna see those scripts now.... Owww... Haven't finished learning RPGMaker yet! *facepalms*

Originally posted by Narucch, Mighty Pirate™:
I'm making a point-and-click thingie with RPG Maker using Falcao's Mouse System (I found the script in the script section of the official Ace forums).
It has pathfinder, buttons and buttons on the side of the screen that call common events. Maybe you can check it out and see if it fits for your project :)

Me... might want! Free? Commecial/non-commercial? O.o *imagines all the goodies*
Last edited by Marquise*; Jul 3, 2014 @ 11:54pm
Shadow Jul 4, 2014 @ 4:21am 
Well there are a lot of mouse interface scripts outh there to begin with.
What the interface does, can be a pathfineder script on click.
If clicking an event though, it can also do the pathfinding and an interaction.
Like enabling an event after the charater reaches the point :)
The game Skyborn is a great example.
Marquise* Jul 4, 2014 @ 7:36am 
Wait... Might be also an inconvenience if by accident you point a vehicle and it sets off leaving all character lost on an island or start trigger an events before the characters gets to the event no? I mean... I didn't programmed that stuff but it would be the very first thing I would attempt to spot!
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Date Posted: Jul 3, 2014 @ 1:31am
Posts: 8