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how can i create the final fantasy 5 job system
i am working on a game where i want the final fantasy 5 job system. i have the immortal class which i want to to teach every ability by leveling the other classes. how do i do that.
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Sounds like a custom script it needed, I could be wrong however since I'm still pretty new to RPG Maker myself.
Kio Kurashi Jul 27, 2016 @ 3:29pm 
Well if you want the graphical aspect of the FF5 ystem then you'll have to work that out yourself.

As for the backbone of how the system is designed that can be done with a common event or two, a lot of switches, some variables to store levels for each class, and conditional braches that will add each skill once their respective switch is turned on.

It would basically go as such (I personally would have this as seperate Common Event that is called when the Immortal job is selected)
  • Save Character level in current class to it's respective variable.
  • Preform checks to turn on switches for when skills are learned. (i.e level 5 Monk unlocks Raging Fists or something)
  • Preform all your necessary tasks for changing class.
  • Conditional branches that check for each of those switches. If they are On then it will add the skill to your Immortal.
  • Profit?

This is actually a terrible way to do it, but it's a simple way to understand. Play around with the idea some and you might think of ways to shorten some of those rather lengthy branch checks. Especially since this has to be done seperately for each character.

P.s. An Immortal that learns skills through other means? Kinda reminds me of Lost Odyssey :P
that is what i believe as well. none of the scripts i have found enables that exact system however so i need to create my own. i have played that game myself. immortal`s path 3 gets its main inspiration from final fantasy 3(not 6) and 5. the player travels to crystals and collects classes. the number of crystals and classes is higher though. the graphical elements is created through the character generator. only the 4 main characters change graphics with class though, even though all permanent characters gets most classes.
Last edited by andreasaspenberg575; Jul 27, 2016 @ 3:38pm
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Date Posted: Jul 27, 2016 @ 2:39pm
Posts: 3