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On the contents side you are going to want to simply add "Change Map Name Display" under page three of the event commands. Finish it off with a "Exit Event Processing" under page one of the event commands.
Now every time the player touches that spot, it will change the name of the map being displayed.
If I were, I'd personally just make identical maps with different names and then have a seamless character transition between the two.
I just tested it out, it works just fine.
Have it check if the name is identical and don't show if it is, but if it is different, then the name appears in the map display name spot.
Really straight forward. But you need to know at least a little bit of coding.
I've done things just like this in my last few projects.
Here is my newest if you're interested.
https://store.steampowered.com/app/1536730/Chaos_Chain/