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Condition Turn x whatever set to battle, forget spells relearn at battle end.
Other methods are more complex & requires scripts/scripting.
I personally use a script to flicks a boss switch & disables the player skill.
But that prevents the option from being used the entire fight so not what you need.
Its just so many scripts that don't really like how much time it takes setting all that up.
But I think this script could work around certain issues, https://himeworks.com/2013/05/skill-change/ condition your escape skill to change when a certain state is on the enemy, but this won't remove the escape button from the command list, thats another reason I removed it from the engines.