RPG Maker VX Ace

RPG Maker VX Ace

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JasVae Jan 3, 2020 @ 3:28pm
Common Event on all maps
When a common event is set to parallel, and triggered at the start of the game, shouldn't the event run on all maps? I'm using a common event to show a picture, which indeed shows on all maps. Another common event however, controls the character-sprite when certain buttons are pressed. This one only works on the first map, but not on other maps, while also running as parallel.

Shouldn't the sprite-changing event also run on all maps, as it's triggered in the first and set to parallel?

This is the event that won't run on other maps:

@>Conditional Branch: The C Button is Being Pressed @>Change Actor Graphic: [Ralph], 'Actor5', 1, 'Actor1', 0 @> : Else @>Change Actor Graphic: [Ralph], 'Actor3', 0, 'Actor1', 0 @> : Branche End @> @>
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Showing 1-3 of 3 comments
Gamerpro69 Jan 4, 2020 @ 1:56am 
could you use a switch and if its on keep it that way and if you need to change actor again then turn the switch of
Zeriab Jan 12, 2020 @ 8:17am 
Perhaps my tutorial can help you understand how common events work: https://forums.rpgmakerweb.com/index.php?threads/common-events.5129/
Cryptic Feb 2, 2020 @ 1:05pm 
Name a switch alwaysrunning. On game start, set alwaysrunning on. Set the common event to parallel process with alwaysrunning on. Voila.
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Date Posted: Jan 3, 2020 @ 3:28pm
Posts: 3