RPG Maker VX Ace

RPG Maker VX Ace

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Bob of Course Jun 16, 2017 @ 10:10am
How to do Maps and Parties and Stairs!
Ok, so i need some help. First off... ok. so i had a character join a party, but when they joined, it left a duplicate standing there. I had one following me, and one just standing in the room. How do i fix this??

Second, how do you make a map bigger? Its getting annoying have to limit all my things inside a 17x13 box.

Third, how do you have just a black screen with text? Its basically a cut scene i am trying to make, but a very short one.

Fourth, whats the deal with stairs? I cant figure out how to get them to work. i have a multi-story house i am doing, but its sorta hard to do with stairs!

Im sorry if all these questions are rather dumb, but hey! Im just starting this, so pls bear with me. thanks! :steamhappy:
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Showing 1-15 of 17 comments
Originally posted by Bob of Course:
Ok, so i need some help. First off... ok. so i had a character join a party, but when they joined, it left a duplicate standing there. I had one following me, and one just standing in the room. How do i fix this??
You switch the event to a second page without sprite. If you don't know how, there are enough tutorials teaching the fundamentals of eventing to be found on Google and YouTube. It also has been explained just about everytime somebody asked the same question here before. Those answers are still available.
Originally posted by Bob of Course:
Second, how do you make a map bigger? Its getting annoying have to limit all my things inside a 17x13 box.
Have you paid no attention to the map setting when you created it?
They can still be changed afterwards even. Just open the map properties again.

Originally posted by Bob of Course:
Third, how do you have just a black screen with text? Its basically a cut scene i am trying to make, but a very short one.
Put a Fadeout Screen command into your event.
Originally posted by Bob of Course:
Fourth, whats the deal with stairs? I cant figure out how to get them to work. i have a multi-story house i am doing, but its sorta hard to do with stairs!
Why? What is hard?
Kio Kurashi Jun 16, 2017 @ 2:18pm 
Originally posted by kittylitterproduction:
Originally posted by Bob of Course:
Fourth, whats the deal with stairs? I cant figure out how to get them to work. i have a multi-story house i am doing, but its sorta hard to do with stairs!
Why? What is hard?
Probably should understand that they work as transfer events(so long as you actually make them into an event) and not ladders.
AceHangman Jun 16, 2017 @ 2:19pm 
Place the Stairs, create an Event and set the Priority to Below Player (This means the player must step on its tile), set it Player Touch (so it activates when the player steps on it), give it the command Transfer Player and select the destination map. Go to the destination map, and do the exact same thing for the matching staircase up there only Transfer Player will bring the PC back downstairs.
Last edited by AceHangman; Jun 16, 2017 @ 2:19pm
Bob of Course Jun 16, 2017 @ 5:01pm 
Originally posted by AceHangman:
Place the Stairs, create an Event and set the Priority to Below Player (This means the player must step on its tile), set it Player Touch (so it activates when the player steps on it), give it the command Transfer Player and select the destination map. Go to the destination map, and do the exact same thing for the matching staircase up there only Transfer Player will bring the PC back downstairs.
Thank you!!
Bob of Course Jun 16, 2017 @ 5:02pm 
Originally posted by Kurashi:
Originally posted by kittylitterproduction:

Why? What is hard?
Probably should understand that they work as transfer events(so long as you actually make them into an event) and not ladders.
Ohhh i didnt know that O_O thank you!! i have learned something new XD
Bob of Course Jun 16, 2017 @ 5:06pm 
Originally posted by kittylitterproduction:
Originally posted by Bob of Course:
Ok, so i need some help. First off... ok. so i had a character join a party, but when they joined, it left a duplicate standing there. I had one following me, and one just standing in the room. How do i fix this??
You switch the event to a second page without sprite. If you don't know how, there are enough tutorials teaching the fundamentals of eventing to be found on Google and YouTube. It also has been explained just about everytime somebody asked the same question here before. Those answers are still available.
Ok, i will check that! thanks.

Originally posted by Bob of Course:
Second, how do you make a map bigger? Its getting annoying have to limit all my things inside a 17x13 box.
Have you paid no attention to the map setting when you created it?
They can still be changed afterwards even. Just open the map properties again.
Sorry... I just learned that there was such a thing as map properties. Or even map settings for that matter. But thx anyways.

Originally posted by Bob of Course:
Third, how do you have just a black screen with text? Its basically a cut scene i am trying to make, but a very short one.
Put a Fadeout Screen command into your event.
Oh thank you!!

Originally posted by Bob of Course:
Fourth, whats the deal with stairs? I cant figure out how to get them to work. i have a multi-story house i am doing, but its sorta hard to do with stairs!
Why? What is hard?
YES IT WAS HARD LOL when youve never used the interface before and you even have trouble finding out what the action button is, then, yes, its hard XD
Originally posted by Bob of Course:
YES IT WAS HARD LOL when youve never used the interface before and you even have trouble finding out what the action button is, then, yes, its hard XD
I asked WHAT is hard.
Map tiles look like things and do nothing. Events do things. There is a clear distinction.
That's the basic concept to learn and understand before the exceptions can come into play.

If you want something to happen somewhere you need an event.
Kio Kurashi Jun 17, 2017 @ 1:28am 
Originally posted by kittylitterproduction:
Originally posted by Bob of Course:
YES IT WAS HARD LOL when youve never used the interface before and you even have trouble finding out what the action button is, then, yes, its hard XD
I asked WHAT is hard.
Map tiles look like things and do nothing. Events do things. There is a clear distinction.
That's the basic concept to learn and understand before the exceptions can come into play.

If you want something to happen somewhere you need an event.
Or a script
Originally posted by Kurashi:
Originally posted by kittylitterproduction:
I asked WHAT is hard.
Map tiles look like things and do nothing. Events do things. There is a clear distinction.
That's the basic concept to learn and understand before the exceptions can come into play.

If you want something to happen somewhere you need an event.
Or a script
Do you really want him to be confused by the exceptions before he even grasps the basic concepts?
Kio Kurashi Jun 17, 2017 @ 4:16am 
Originally posted by kittylitterproduction:
Originally posted by Kurashi:
Or a script
Do you really want him to be confused by the exceptions before he even grasps the basic concepts?
Yes.
Bob of Course Jun 17, 2017 @ 8:47am 
Originally posted by kittylitterproduction:
Originally posted by Bob of Course:
YES IT WAS HARD LOL when youve never used the interface before and you even have trouble finding out what the action button is, then, yes, its hard XD
I asked WHAT is hard.
Map tiles look like things and do nothing. Events do things. There is a clear distinction.
That's the basic concept to learn and understand before the exceptions can come into play.

If you want something to happen somewhere you need an event.

lol then, i am sorry for misunderstanding XD, will you please forgive me? ok, so i just need an event... hmm lets try this! and i dont really understand what exceptions exists, but hey. with time i'll learn.
Bob of Course Jun 17, 2017 @ 8:48am 
Originally posted by kittylitterproduction:
Originally posted by Kurashi:
Or a script
Do you really want him to be confused by the exceptions before he even grasps the basic concepts?
Don't worry, it literally makes no difference for me. Scripting isnt available in Lite. :P
Bob of Course Jun 17, 2017 @ 8:49am 
Originally posted by Kurashi:
Originally posted by kittylitterproduction:
Do you really want him to be confused by the exceptions before he even grasps the basic concepts?
Yes.
LOLOL
Originally posted by Bob of Course:
Originally posted by kittylitterproduction:
I asked WHAT is hard.
Map tiles look like things and do nothing. Events do things. There is a clear distinction.
That's the basic concept to learn and understand before the exceptions can come into play.

If you want something to happen somewhere you need an event.

lol then, i am sorry for misunderstanding XD, will you please forgive me? ok, so i just need an event... hmm lets try this! and i dont really understand what exceptions exists, but hey. with time i'll learn.
Exceptions like making areas impassible (which is generally done with tiles) or animated decoration (events are used for that).
Bob of Course Jun 17, 2017 @ 9:04am 
Originally posted by kittylitterproduction:
Originally posted by Bob of Course:

lol then, i am sorry for misunderstanding XD, will you please forgive me? ok, so i just need an event... hmm lets try this! and i dont really understand what exceptions exists, but hey. with time i'll learn.
Exceptions like making areas impassible (which is generally done with tiles) or animated decoration (events are used for that).
oh wow O_o i didnt know that you could actually use animations. Duh, i should of known that. (what else would all the movements be?? XD) but thx for clarifying!
Last edited by Bob of Course; Jun 17, 2017 @ 9:05am
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Date Posted: Jun 16, 2017 @ 10:10am
Posts: 17