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Сообщить о проблеме с переводом
I'm not sure what legal area you'd be getting into if you released/sold an RPG Maker game without following the EULA - at the least you'd possibly run into copyright law without agreeing to the RTP license.
(Disclaimer: I am not a lawyer)
Hover over Library and select "All Software". The program is listed there.
Also added this question to the FAQ.
I'm not 100% sure about this since I'm not a lawyer. I am pretty sure downloading the installers off the main site forces you to download the EULA with them in a .zip. I do not remember right off hand what was on the disk in the box copy (and don't have it handy). And I just deleted and re-installed the Steam version to double check if it had the EULA when you installed it and it does not. I am pretty sure of the three though Steam is the only one that does not have a EULA readily provided. However I have two thoughts on this.
1. I always imagine that is it the user's job to ensure that they know the terms and conditions of a particular piece of software. The website has the EULA in an easy location to find. I could understand if they didn't have them someplace that was easy to find, but they are literally accessible from any page on their website by hovering over support and selecting EULA. A cannot comment as to why they are not included with the installer, though.
2. Considering they EULA is pretty much your license to sell anything you make, I wouldn't want to pass up reading and agreeing to this.
Also, Cyrix, I've commented a little about your point in my post above, but I'm neither able nor qualified to give an "official" answer. It is merely my thoughts on it.
CP: I know your word isn't the "official" word. Just expressing my thoughts on the subject (which, you are right, only applies to the Steam version).
It is the user's responsibility to read any license agreement they are presented with at the time of purchase or installation. It is entirely different to have the license agreement on a website and not included with the game. In this case it's not a big deal since the EULA is heavily weighed in favor of the end user (although I wouldn't feel bad ignoring the "only one computer" clause since Steam favors installing on any computer you want, provided you do not share your account) and possibly necessary to actually distribute any game you make.
However, consider if the EULA was bad for the user. What if the EULA said that any game you make in RPG Maker was sole property of Enterbrain and they could sell it themselves or claim all of any profits you made from selling it? Do you think a court would uphold that under the logic "you should have looked for it online"? EULAs are already a shaky ground in the US - some courts will not uphold EULAs that are only accessible after purchase (e.g. ones inside the box or software) since the user couldn't and didn't agree to the terms before purchase.
I'm not how the Toyko District court would rule in a case like this, or how their jurisdiction would apply to U.S. citizens. Anyway, the terms are pretty brief and favorable, so it's not a big issue regardless.
1. No concurrent use on more than one computer. More or less I pretty much just think they don't want more than one person using a single license, so Steam DRM more or less takes care of that.
2. No reverse engineering. This is the big one that screws them and I don't know if this is somehow protected by Steam's terms.
3. Allowing the user to sell the game as already explained.
Obviously there's nothing that really screws the user like you said, so not a big deal. My real point about the EULA being available online is that ignorance is not an excuse when it comes to conditions in some cases. This could certainly be a time when that might not hold up, like you said. Of course, concerning what you said about EULA not available before purchase, that would seem to imply that it IS the user's job to at least attempt to find the EULA before buying. Not sure if there's anywhere on the store page the developer could put terms or an EULA, but assuming there is not, just about everything on Steam would kinda be in violation of that.
Don't get my wrong, I'm agreeing with you. Having the terms during the download and install process would be great. Just putting my thoughts on everything.
Will RPG Maker VX Ace get Steam Workshop? Or has it been implemented already? If it has been implemented already, is there a way for me to view it? I don't own RPG Maker VX Ace yet, but I'm debating whether I should get it because Steam Workshop would be a big plus for me. I want to play other's games too, especially since the games would be from the Steam community. I also know about the RPG Maker forums elsewhere, but this would give me more options and games to choose from C: