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https://drive.google.com/drive/folders/1NAVpvmoyRmAPk67Z09NVslvAYiEyAfg1?usp=drive_link
It's really strange to lose resources because they expire, since workers can't carry more than 200 resources at a time.
It would be crucial to modify the "Advanced Transportation Techniques" training by lowering the number of required workers from 10 to 8.
Why? 8 people represent one employee housing while 10 represent two houses. This means having to spend an additional 30K credits.
The Logistic Center costs 75K and is impossible to reach at the highest difficulty level without increasing management. If you try the save I provided, you'll notice there are 5K of milk in the warehouse. The worker takes the oldest one and brings it to the house, and it will expire before being sold (unless you intervene to sell it as soon as it arrives), and very often it expires while in transit, so you end up traveling empty with expiring stocks increasing.
1. Zoom out further - Old games zoom was great, not sure why it's locked here.
2. Make a smaller logistics building that you can purchase immediately and not gatekeep behind the training. One person to use it but allows for more things being moved for selling at early game. Price range of $10,000-$20,000 to purchase. This gives the 'hard mode' people something to work with early on.
3. Make a Large Logistics building - Have four people instead of 2. Price range $75,000-$100,000.
4. Make the existing logistics building smaller. As it is, the logistics building is just so big with only allowing two vehicles running. Price range $35,000-$50,000.
5. What are we supposed to do with hills? Let us flatten for a fee (like simcity or cities:skylines).
6. Make the warnings have more information. I had a field where I just didn't know what to do with it and everything I tried didn't allow me finish the crop. What do I 100% have to do to get it working correctly?
7. Better help ? in game. I'm supposed to have 2 x sown fields but I have 6 fields producing crops and I still cannot learn a training because I don't have 2 x sown fields. I don't even know what that means. When I go to the ? in game it says nothing about it. What is a sown field?
instead of them all being mixed up
like for instance 1 side of page for buys 1 side of page for sells
Example
no it doesnt. and i think it's necessary for this type of game.