Vampire Hunters

Vampire Hunters

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Brother EJ Sep 20, 2023 @ 11:26am
new patch makes the game not fun
Biggest problem I had with new map and weapons system...can't generate enough dps to move forward...I would suggest removing the level up requirement for weapons slots. This current setup makes the game a frustrating mess.

I like the relic rework, not a fan of the store design, breaks the flow of the game.

Love the game and appreciate the hard work, but not a fan of the patch. Cheers
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Showing 16-25 of 25 comments
Gamecraft Studios  [developer] Sep 21, 2023 @ 12:50pm 
Originally posted by Paranoia_Inc:
Yeah. Not liking it. Maybe it's my own fault since I ended up with enough rep points to upgrade everything in the the tiers and Reborn 2, since I had like 350 or so points. So I did just that. And now starting fresh with nothing means I can't live for more than a minute in a run. And barely any souls or gold are dropping on the few kills I can manage with any weapon on Colonnade. And when weaving between monsters to get them to die in small groups of 2-4 with the Launcher still meant nothing drops for purchases or leveling, that's when I decided to stop and come and say, nah. After like 15 attempts and only one reputation point after all of that? Barely accumulating 20 levels between all these attempts?

When I did Reborn 1 before the patch I was still able to kill things to collect gold. But here, I'm maybe killing 20 enemies, with like next to nothing to show for it in any way. Everything is way undertuned for another Reborn. So either Reborn just needs to go, or everything needs a buff to keep some kind of pace up after doing a Reborn. Cause the fun just dropped to pretty much zero.

Thanks for the feedback! We appreciate it.

Just to make sure I've understood correctly, this situation you are describing is taking place during Reborn 3 and Reputation Level 0?

We're working hard on a patch to smooth things up.

I suggest starting a new save. We hope you can find it super fun.

Cheers!
Last edited by Gamecraft Studios; Sep 21, 2023 @ 12:58pm
Paranoia_Inc Sep 21, 2023 @ 1:38pm 
Yep, started on Reborn 3, Rep 0. I was able to get one rep point but after 16 or so attempts. I tried out every weapon except the Flamethrower, and put two or three attempts into the Launcher. Didn't make much progress anywhere.
Gamecraft Studios  [developer] Sep 21, 2023 @ 1:39pm 
Originally posted by Paranoia_Inc:
Yep, started on Reborn 3, Rep 0. I was able to get one rep point but after 16 or so attempts. I tried out every weapon except the Flamethrower, and put two or three attempts into the Launcher. Didn't make much progress anywhere.

Okay! Thanks for letting me know.
Brother EJ Sep 22, 2023 @ 6:53am 
Greetings just tested today's patch and ran into the opposite problem then yesterday. I played 2 maps all upgrades maxed out no reborn. The first 20 seconds of the run I got decent upgrade drops, from 50 seconds to 1:50 no upgrade drops, then from 1:50 to 2:30 only maybe five drops, then the fog barrier hits and still no drops or they're too far away run ends. Also money drops not showing up, got upgrade points but no cash to buy.

So I think this last patch not working as intended ;)
Gamecraft Studios  [developer] Sep 22, 2023 @ 11:58am 
Originally posted by Brother EJ:
Greetings just tested today's patch and ran into the opposite problem then yesterday. I played 2 maps all upgrades maxed out no reborn. The first 20 seconds of the run I got decent upgrade drops, from 50 seconds to 1:50 no upgrade drops, then from 1:50 to 2:30 only maybe five drops, then the fog barrier hits and still no drops or they're too far away run ends. Also money drops not showing up, got upgrade points but no cash to buy.

So I think this last patch not working as intended ;)

I see, thanks for the feedback!

Each level has unique feelings to it. Collonade currently drops more souls, in the Sewers, you gain more gold and on Great Hall each path is different.

I suggest experimenting with different builds, trying to combine weapons of the same classes to gain more buffs.

And, of course, we are going to keep working hard to improve Vampire Hunters more and more :)

Cheers!
Gamecraft Studios  [developer] Sep 23, 2023 @ 8:01am 
Hey everyone!

Just wanted to let you all know that we’ve just released another patch addressing the issues discussed here.

With the new changes on reborn, you’ll be able to feel as powerful as you did before. And we also improved the Reputation Level progression and Great Hall’s progression (and much more).

Check out the changelog here: https://store.steampowered.com/news/app/2206270/view/3749865974224226942

And, of course, keep sharing your feedback because we are all ears.

Cheers!
mrooboo Sep 23, 2023 @ 1:22pm 
I will be back to this game if there is another update that changes the game play. The new update changed the game and ITS NOT FUN.

Before the update the were levels I struggled with and after I blew past everything, never died once. I have more upgrade point then I know what to do with. I liked in upgrading in the before the patch, I liked grinding the level to be powerful. I liked upgrading and upgrading.

The weapon system in the new patch is clunky. To me you buy as many relics as you can and wait for the IV or V guns. I don't know how merge works or why I should care. There no upgrades that change the weapon visually. It seems like 5 is higher then 3 and that why you should buy it.

Monster drops are sporadic. sometimes I go through 2 or 3 levels where I don't have enough to buy and then suddenly I have 600 gold. I have all the upgrades why are there no drops.

I don't don't really like this game now and more than likely will shelve it for the next couple of months and how you make it better.
Geargutsmekshop Sep 23, 2023 @ 2:46pm 
I'd agree with the new patch feeling not that fun compared to before.

It very much feels like its stepped away from the rogue lite with the new shop compared to the previous version. I dislike re-buying/replacing of weapons, compared to just enhancing the ones I got. I rather liked how I could make builds, and having those unique effects (Like explosions on death, or triple shot launchers) That just don't exist in the new version.

I've also found it feels clunkier now. levelling up on some levels is going to get you damaged and you can't delay the level up/shop appearing.

More than once I've tried to jump a spike trap, and mid air proceeded to go into a shop. then once done shopping, take damage.
Leno Sep 23, 2023 @ 3:43pm 
Originally posted by mrooboo:
I will be back to this game if there is another update that changes the game play. The new update changed the game and ITS NOT FUN.

Before the update the were levels I struggled with and after I blew past everything, never died once. I have more upgrade point then I know what to do with. I liked in upgrading in the before the patch, I liked grinding the level to be powerful. I liked upgrading and upgrading.

The weapon system in the new patch is clunky. To me you buy as many relics as you can and wait for the IV or V guns. I don't know how merge works or why I should care. There no upgrades that change the weapon visually. It seems like 5 is higher then 3 and that why you should buy it.

Monster drops are sporadic. sometimes I go through 2 or 3 levels where I don't have enough to buy and then suddenly I have 600 gold. I have all the upgrades why are there no drops.

I don't don't really like this game now and more than likely will shelve it for the next couple of months and how you make it better.

Regarding Merge, it allows you to transform two identical weapons of the same rarity into one of a higher rarity, for example, two I-grade rifles into one II-grade rifle



Originally posted by Geargutsmekshop:
I'd agree with the new patch feeling not that fun compared to before.

It very much feels like its stepped away from the rogue lite with the new shop compared to the previous version. I dislike re-buying/replacing of weapons, compared to just enhancing the ones I got. I rather liked how I could make builds, and having those unique effects (Like explosions on death, or triple shot launchers) That just don't exist in the new version.

I've also found it feels clunkier now. levelling up on some levels is going to get you damaged and you can't delay the level up/shop appearing.

More than once I've tried to jump a spike trap, and mid air proceeded to go into a shop. then once done shopping, take damage.

As for these weapon effects, they can still be found in their tier IV and V versions, such as the Launcher shooting 9 grenades or the flamethrower now firing a fireball.

Regarding the appearance of the shop, you can check the manual level up option, which should give you a hand ^^
Gamecraft Studios  [developer] Sep 23, 2023 @ 3:44pm 
Originally posted by Geargutsmekshop:
I'd agree with the new patch feeling not that fun compared to before.

It very much feels like its stepped away from the rogue lite with the new shop compared to the previous version. I dislike re-buying/replacing of weapons, compared to just enhancing the ones I got. I rather liked how I could make builds, and having those unique effects (Like explosions on death, or triple shot launchers) That just don't exist in the new version.

I've also found it feels clunkier now. levelling up on some levels is going to get you damaged and you can't delay the level up/shop appearing.

More than once I've tried to jump a spike trap, and mid air proceeded to go into a shop. then once done shopping, take damage.

Thanks for your feedback!

We are definitely reading everybody and thinking of ways to improve Vampire Hunters!

What you mentioned about leveling up in inconvenient moments can be solved by turning on "Manual Level Up" in the Options Menu. With it, you only go to the Shop screen when you want, through the Pause menu.
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Date Posted: Sep 20, 2023 @ 11:26am
Posts: 25