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what i do is store as much of all crops then wait for a great demand
You mentioned chaff being valuable but the harvester doesn't store it. There are a couple of mods that do. The Krone Big X does, but is terrible to drive and handle. I found the Claas Jaguar that is the same principle, but works much better. You can also use it with hired help on fields planted with grass, and make chaff for free.
My own calculations (yield for 1 ha fertilized (according to Farming Simulator 2013 wiki) times min/max price per k (according to my Stats) + 3000 for Straw (if applicable)) give me the following range of values for 1 ha:
Crop: Minimum | Maximum
Wheat: 419 * 24k + 3k = 13k | 650 * 24k + 3k = 18.6k
Barley: 560 * 22k + 3k = 15.3k | 708 * 22k + 3k = 18.5k
Canola: 1007* 12k = 12k | 1288 * 12k = 15.4k
Corn: 415 * 24k = 10k | 526 * 24k = 12.6k
Potatoes: 375 * 80k = 30k | 460 * 80k = 36.8k
Sugar Beet: 410 * 70k = 28.7k | 511 * 70k = 35.8k