Far Cry® 3

Far Cry® 3

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hooaht FOYAH 2013 年 1 月 22 日 下午 3:56
FC3 VS FC2
Honestly I like FC3 more, but if FC2 had FC3's fast traveling system instead of FC2's bus travel system...I might've even liked FC2 more.
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Karma 2013 年 1 月 22 日 下午 4:12 
i thoroughly enjoyed FC3, but i still enjoyed FC2 more. I think the realism effect of the 2nd one, plus the absolutely outstanding gunplay of the 2nd one, made for a better game.

Plus, i guess i'm the only one in the world that was NOT bothered by the respawning guardposts.....as i've said in other threads...everyone is now b!tching about clearing the guardposts and there being nothing to shoot at in 3. It gave an immediate sense of constant danger in 2, even though you could just find a way around them.

I also think i'm one of the few that actually enjoyed the story in 2 (yes it does exist). It was a more realistic story regarding what actually happens in some countries around the world. Genocide, anarchy, and you play a war-made soldier that helps evacuate 2 million people. Satisfying payoff for being patient if you ask me. Yes, the story in 3 is great, but tapered off after a certain event....hint hint.
hooaht FOYAH 2013 年 1 月 22 日 下午 4:16 
Yea, FC3 feels a bit empty....somehow...FC2 felt more alive, if the FC3 fast travel system was in FC2, it would've felt more alive, actually
PotatoeMan 2013 年 1 月 22 日 下午 4:53 
Don't fast travel, you miss out in some good random events. I played through the second time without fast travel and had more fun.
hooaht FOYAH 2013 年 1 月 22 日 下午 6:24 
I'm talking about the 3rd one, I never fast traveled in FC2.
Groogo 2013 年 1 月 22 日 下午 7:49 
That's pretty much my opinion as well. I have enjoyed Far Cry 2 and 3 and I surely like FC 3s improved fast travel system. I miss the wounded soldiers from FC 2 as I thought that was a pretty good effect.
最後修改者:Groogo; 2013 年 1 月 22 日 下午 7:50
Argantonio 2013 年 1 月 23 日 上午 8:19 
this happens when company that do this game sell copyright to another... xD
Urah 2013 年 1 月 26 日 上午 8:02 
I enjoyed FC2 far more than FC3, which I find childish, utterly repetitive and boring after the first half of the starting island is discovered.

It becomes an empty space, apart from animals, and both islands are exactly the same.
'Seen one hill, seen them all', someone said in these forums, and it is absolutely true.

And the plot, oh I don't have words for such stupidity.
SteppenWolf 2013 年 1 月 26 日 上午 8:47 
I have a theory that they had issues with the game dynamically keeping track of which outposts were cleared and how long they should stay cleared in the 2 so in 3 they got around it by triggering a game event which permanently cleared them. I'd like to see something more in-between where the two factions are constantly vying for territory and you'd have to choose weather or not to protect an outpost if it's under attack.
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張貼日期: 2013 年 1 月 22 日 下午 3:56
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