Ship Graveyard Simulator 2

Ship Graveyard Simulator 2

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ChunkehLeygs Dec 14, 2024 @ 2:59pm
Gravity no longer working
I didn't want to add another bug report regarding the new DLC but...

I've been working away on the Blue-whatever ship (2nd of the 3 new ships in the DLC), dismantled the front 2/3rds of the ship or so with only the usual physics issues we're used to, like the occasional part floating up in the air.

Now that I'm working on the aft of the ship, none of the parts that SHOULD fall to the ground do so anymore. If, for example, I knock out the walls under a ceiling, the ceiling breaks apart into the individual pieces like they normally do, and I can no longer stand on those parts, but none fall to the ground. Can be any part...in a ceiling, part of a wall, etc.
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ChunkehLeygs Dec 14, 2024 @ 3:01pm 
By the way I just wanted to add that aside from the bug above and the usual little physics issues, I'm really loving this new DLC! The ships are massive and it's obvious a LOT of effort went into crafting them! :steamthumbsup:
Dreagon Dec 14, 2024 @ 8:46pm 
I had a similar issue with the front of the ship. After most of the two floors collapsed a chunk just refused. Reloading the game fixed that issue for me.
Lowjohn Dec 15, 2024 @ 4:40am 
That often happens based on your "Physics" setting - if it's anything other than the max, eventually stuff just *stops falling* until you collect enough stuff that's already fallen. It's weird and not intended, but there's a workaround: Set your Physics limit higher.
ChunkehLeygs Dec 15, 2024 @ 9:20am 
Originally posted by Lowjohn:
That often happens based on your "Physics" setting - if it's anything other than the max, eventually stuff just *stops falling* until you collect enough stuff that's already fallen. It's weird and not intended, but there's a workaround: Set your Physics limit higher.

Thanks for the suggestion...that was it! Weird thing was that I *did* clean up the huge pile of fallen stuff after "dropping" all of the decks at the front of the ship, and even recycled all of the excess. Maybe the shear number of possible items has something to do with it too...
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Date Posted: Dec 14, 2024 @ 2:59pm
Posts: 4