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Early on in the mission it was pretty fun, then after salvaging all the loose materials, I still needed ~23 aluminium to finished the second contract, which is only found in the heavy machinery at the bottom.
I tried cutting all the walls on the ground floor to just collapse the whole level but instead it was just floating in the air... I was forced to collapse the whole ship level by level from top to bottom. Then hours laters that ♥♥♥♥♥♥♥ pallet on the ground floor that block the machinery is also too close to the wall and is a total ♥♥♥♥♥, the game just kept telling me over and over to change tools. You have to like look at the fence in a wierd and specific angle and distance to be able to break the fence.
There's no ♥♥♥♥♥♥♥ way the dev actually bothered to play this level and think that it was fun and polished. I was stuck in this level with a ♥♥♥♥♥♥ underpowered hammer that break the wall in 3 hits, it was horrible.
Autosave system will be changed to widely accepted way of autosaving (once every some specific period of time). The patch with that fix should arrive this week. Apologies. :<
Our developers are already working on fixing ships. This effort aims to eliminate bugs related to the inability to use a crane on crane-usable elements without a logical reason, as well as addressing oddly positioned connectors and so on.