Trials Evolution Gold Edition

Trials Evolution Gold Edition

Shamgar Mar 23, 2013 @ 11:43am
Is Uplay intrusive and is the game playable with no internet connection?
Hello.

I vowed to never buy another Ubisoft game when they did the horrible always-on DRM stuff a couple years ago. I have stayed true to that promise so far but I loved Trials 2 and this game interests me greatly.

I understand I need Uplay but that doesn't really bother me. I bet it works for the majority of people but it's just the minority we see on these forums.

But more importantly, if I don't care about user created levels or competing etc. am I able to at least plat the default levels with no internet connection? I sometimes play games where no internet connection exists, mostly at the cabin when it is storming out and I'm fed up playing crib or chess or reading.
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Showing 1-15 of 19 comments
StNick Mar 23, 2013 @ 12:12pm 
It's annoying that Uplay is there in the first place, but I don't have any issues with it. I just tried it and you can set Uplay to start in offline mode after it's been online initally (so at least once, like steam) and play offline to your heart's content. :)
Shamgar Mar 23, 2013 @ 12:12pm 
Okay, thanks for the response.
bingostar826 Mar 23, 2013 @ 4:07pm 
its literally just a splash screen to me. i click play in steam uplay splash opens i click play and the game starts. it takes almost no time. complete non issue to me
Shamgar Mar 24, 2013 @ 12:20pm 
Yeah I got the game yesterday. It is as you say. Uplay doesn't run in the background or anything, just when I play the game.
Coffee Mar 24, 2013 @ 3:47pm 
If the connection drop A LITTLE, you'll be forced to quit the game OR not beeing able to submit your score.


So it's literally an ONLINE only game.


Steam is giving refund for that. Feel free to contact support.steampowered.com if that Always online is too intrusive.
Last edited by Coffee; Mar 24, 2013 @ 3:47pm
StNick Mar 24, 2013 @ 3:52pm 
^Except it's not an online only game. You can set it to play offline.

Coffee Mar 24, 2013 @ 3:58pm 
Originally posted by Dr_Gero:
^Except it's not an online only game. You can set it to play offline.

An offline game mean you can access everything without net, on this one, internet is required to start the game BUT ALSO to access to the most basic features of the game.

So no it's online only.
StNick Mar 24, 2013 @ 4:54pm 
^Except once again, that is Not True . I have no idea where you're getting your information from. Yes you have to be online to initally start the game with uplay. But that's true with Steam as well and if you have a problem with that then you might as well stop using steam.

I just tried the game with steam in offline mode, and uplay in offline mode, and I could play the game no problem. No you cannot upload your scores, nor play multiplayer, but I really hope you don't think you should be able to do that offline. The game even kept the medals I earned while offline.

I did have a weird crash when I tried to play a downloaded community map, which I'm about to make a topic about, but aside from that everything you should be able to do offline you could.

And looking now, you don't even own the game, so you really don't know what you're talking about. I suppose at this point I'm replied with
"trollolol I made you respond," but it's no skin off my nose.
Coffee Mar 24, 2013 @ 5:13pm 
As you have an Ubisoft dev, defending Uplay.... Pretty much why you reply positivly to the game.

Oh and yeah i never played the game and i just say ♥♥♥♥♥♥♥♥? Nah, look by yourself


Originally posted by Dr_Gero:
^Except once again, that is Not True . I have no idea where you're getting your information from. Yes you have to be online to initally start the game with uplay. But that's true with Steam as well and if you have a problem with that then you might as well stop using steam.

I just tried the game with steam in offline mode, and uplay in offline mode, and I could play the game no problem. No you cannot upload your scores, nor play multiplayer, but I really hope you don't think you should be able to do that offline. The game even kept the medals I earned while offline.

I did have a weird crash when I tried to play a downloaded community map, which I'm about to make a topic about, but aside from that everything you should be able to do offline you could.

And looking now, you don't even own the game, so you really don't know what you're talking about. I suppose at this point I'm replied with
"trollolol I made you respond," but it's no skin off my nose.
Last edited by Coffee; Mar 24, 2013 @ 6:52pm
StNick Mar 24, 2013 @ 5:23pm 
^Goodness forbid I just don't like people making stupid unfounded claims.
Coffee Mar 24, 2013 @ 5:31pm 
Originally posted by Dr_Gero:
^Goodness forbid I just don't like people making stupid unfounded claims.



Why the heck you say i make unfounded claim about how UPlay is literally online only for the most basic features???
Last edited by Coffee; Mar 24, 2013 @ 5:31pm
StNick Mar 24, 2013 @ 5:33pm 
Why the heck you say i make unfounded claim about how UPlay is literally online only??

Because it's the exact same as steam. After you go online with it one time when you first install it you can set it to offline mode.

Coffee Mar 24, 2013 @ 5:58pm 
Main thing is uPlay, is a DRM added to another DRM called Steam. This is why it's not needed already. Steamworks can provide ALL the same feature (with better servers than uplay huh)

Wehn you start the game on Steam, yes it will run but as soon uplay server drop a bit, you need to discard your score OR CLOSING THE GAME. No possibility to sync most of the stuff. (yeah uplay will sync the save BUT, the save won't include tons of stuff as tons of your progression won't save. BECAUSE ubisoft can't even manage to get decent server and a client without security flaws.


That's why its something that wasn't needed at first.

And yeah seriously THINK ABOUT THAT...
IT'S NOT FINE as soon we say "The client is fine IF you do X thing".

The "if" law. When it's apply, you know there's a problem.

In this case, it's the UBI DRM and every problems that's come with!


Originally posted by Dr_Gero:
Why the heck you say i make unfounded claim about how UPlay is literally online only??

Because it's the exact same as steam. After you go online with it one time when you first install it you can set it to offline mode.
StNick Mar 24, 2013 @ 6:36pm 
^But see, that's not what you were first arguing.

I just played for a minute, force closed my game and my progress was still when I started back up. I cannot test what happens if the uplay servers break (read: Ubisoft, so even if uplay wasn't there the issue is still there), but I imagine steam would have the same issue. In fact I know steam has the same issue at times, because I once lost my progress with... I want to say either Alan Wake or Rage (it was last summer). My internet connection crapped out while playing and my save wasn't there later because I guess it checked the cloud for a save file and it wasn't uploaded.

My point is if you get mad at uplay for that, you might as well as get mad at steam too. Personally I've had more issues with steam servers crapping out on me then I have Ubisoft servers, but I'm not going to freak out about it, particularly in a game where you (at most) play a track for 30 minutes and then progress is saved.

No uplay isn't needed, but that's just a front end for Ubisoft servers which would be used anyway. They want more control over their games, and the chance to sell you even more stuff (which you can completely ignore). I don't really mind Uplay because it makes achievements sort of worth something (since you can earn points and redeem them for items), and I've played three games through uplay and I haven't had the issues you claim.

And saying "if x" is fine as long as it's not a major inconvenience and it's not needed to play. Servers are supposed to be up and running properly, and most of the time they are working fine. If they aren't, then yes, just go into offline mode. It's two clicks, and your progress is saved for later. Which again, is the same as steam.

Hate it all you want, but it really seems to me that you're making a mountain out of a molehill.

Now if it was Origin or GFWL, I'd be less likely to think that. They have their own seperate issues.
Last edited by StNick; Mar 24, 2013 @ 6:37pm
Coffee Mar 24, 2013 @ 6:52pm 
It's hard to take this seriously from a Ubisoft emplyee tho :S.

The game lose it's progress and you are forced to restart game to have access back to these feature. So not it's not like Steam, you won't get an annoying pop-up by dropping connection or uplay server crash a few seconds.

On Steam, you could had select local save or Cloud save while sync instead of like uplay beeing forced to sync them BEFORE having this asked to you.


Steamworks and Steam Cloud improved since you lost your save last year.
Uplay never improved about this.

On Trials Evolution, you lose them everytime the game is currently playing.


You finish a track and it takes TIIIIMES to sync with uplay sometime.
On Steam, it's all local then sync, on uPlay it's sync it everytime so 2 times risk to break your save during sync and connection drop will affect more.


Steamworks API can be easly used to do the exact same reward system than on uplay.
Also have workshop, which is way more reliable than the in game track sharing thing.


Originally posted by Dr_Gero:
^But see, that's not what you were first arguing.

I just played for a minute, force closed my game and my progress was still when I started back up. I cannot test what happens if the uplay servers break (read: Ubisoft, so even if uplay wasn't there the issue is still there), but I imagine steam would have the same issue. In fact I know steam has the same issue at times, because I once lost my progress with... I want to say either Alan Wake or Rage (it was last summer). My internet connection crapped out while playing and my save wasn't there later because I guess it checked the cloud for a save file and it wasn't uploaded.

My point is if you get mad at uplay for that, you might as well as get mad at steam too. Personally I've had more issues with steam servers crapping out on me then I have Ubisoft servers, but I'm not going to freak out about it, particularly in a game where you (at most) play a track for 30 minutes and then progress is saved.

No uplay isn't needed, but that's just a front end for Ubisoft servers which would be used anyway. They want more control over their games, and the chance to sell you even more stuff (which you can completely ignore). I don't really mind Uplay because it makes achievements sort of worth something (since you can earn points and redeem them for items), and I've played three games through uplay and I haven't had the issues you claim.

And saying "if x" is fine as long as it's not a major inconvenience and it's not needed to play. Servers are supposed to be up and running properly, and most of the time they are working fine. If they aren't, then yes, just go into offline mode. It's two clicks, and your progress is saved for later. Which again, is the same as steam.

Hate it all you want, but it really seems to me that you're making a mountain out of a molehill.

Now if it was Origin or GFWL, I'd be less likely to think that. They have their own seperate issues.
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