Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I found a using websight with regards to the crosshairs, in case you want to change it. here:
http://www.bullseyecrosshairs.com/hl2sites1.shtm
Ok here are some pics of Ravenholm + a couple from the entrance of Highway 17 chapter. You will notice it is considerably brighter since it seems to be dusk rather than full on night.
Ravenholm start:
http://steamcommunity.com/sharedfiles/filedetails/?id=159505500
Father Gregory introduction:
http://steamcommunity.com/sharedfiles/filedetails/?id=159505524
Brighter, yes?
http://steamcommunity.com/sharedfiles/filedetails/?id=159505596
This is new, looks almost daylight back there.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505612
Some graffitti.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505535
Getting the shotgun.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505630
The steeple.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505652
The Exit cart.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505662
Entrance to Highway 17 chapter, from a crouched position.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505678
A look down the tracks after exiting the mines.
http://steamcommunity.com/sharedfiles/filedetails/?id=159505698
Ok at this moment there is not a torrent that I know of. The mod is still in Alpha phase. But here is the link to the thread in which you can get the mod. You will have to copy and paste the adresses into your browser, or wait unitll a torrent becomes available
or it reaches full release and is officially posted on ModDB.
http://cinematicmod.com/forum/viewtopic.php?f=26&t=2376
You can visit their website at www.fakefactory.com and look at whats happening. But the latest full release version 12 is NOT compatable with HL2 as of June 2013 when Valve repackaged their containers to the VPK format from the GCF format. So unless you have
been playing HL2 and its episodes in offline mode and disabled automatic updates three months ago version 12 will no longer run. Hence the need for the 2013 repacked version and why it is still in Alpha.
ok now that being said here are some shots of highway 17. It looks much nicer than it used too and way less scaffolding.
Trees!
http://steamcommunity.com/sharedfiles/filedetails/?id=159555809
Thats new.. A crane?
http://steamcommunity.com/sharedfiles/filedetails/?id=159555820
Foliage
http://steamcommunity.com/sharedfiles/filedetails/?id=159555831
After firefight. Angle left
http://steamcommunity.com/sharedfiles/filedetails/?id=159555844
After firefight angle right
http://steamcommunity.com/sharedfiles/filedetails/?id=159555889
After firefight intierior
http://steamcommunity.com/sharedfiles/filedetails/?id=159555933
Your new ride!!
http://steamcommunity.com/sharedfiles/filedetails/?id=159555984
Been to longbeach lately?
http://steamcommunity.com/sharedfiles/filedetails/?id=159555960
At least now we know what that big crane thing was.
http://steamcommunity.com/sharedfiles/filedetails/?id=159556039
View from dock before getting in car
http://steamcommunity.com/sharedfiles/filedetails/?id=159556009
http://steamcommunity.com/sharedfiles/filedetails/?id=159556055
first view from highway, emerging from tunnel.
http://steamcommunity.com/sharedfiles/filedetails/?id=159556087
view 1
http://steamcommunity.com/sharedfiles/filedetails/?id=159556189
View 2 with glare.
http://steamcommunity.com/sharedfiles/filedetails/?id=159556207
The bridge you jump. wwweeeeee
http://steamcommunity.com/sharedfiles/filedetails/?id=159555142
The crane.
http://steamcommunity.com/sharedfiles/filedetails/?id=159555161
View from inside crane.
http://steamcommunity.com/sharedfiles/filedetails/?id=159555198
Package being delivered sir.
http://steamcommunity.com/sharedfiles/filedetails/?id=159555231
View from under crane after dropping car on dock.
http://steamcommunity.com/sharedfiles/filedetails/?id=159555269
The train bridge. This is now one map from the point you exit the tunnel. Instead of 3 load sections, now it is all one map! All the way from tunnel to gunship fight and back!
http://steamcommunity.com/sharedfiles/filedetails/?id=159566006
And now entering Sand traps chapter.
Not much to report. Took a bit to get past the rocket battle at the light house part. It kept crashing to desktop. took forever to get windows to cough up an error code.
But got past it. Here are some shots of the end of the sandtraps area. and I can confirm that the vortigunt no longer gets stuck after the queen battle and opens the gate for you.
View from top of lighthouse.
http://steamcommunity.com/sharedfiles/filedetails/?id=160863463
Entrance to keep of the sand. I missed the buggy being carried away.
http://steamcommunity.com/sharedfiles/filedetails/?id=160863383
Six shots of keeps off the sand.
http://steamcommunity.com/sharedfiles/filedetails/?id=160863265
http://steamcommunity.com/sharedfiles/filedetails/?id=160863169
http://steamcommunity.com/sharedfiles/filedetails/?id=160863063
http://steamcommunity.com/sharedfiles/filedetails/?id=160862959
http://steamcommunity.com/sharedfiles/filedetails/?id=160862881
http://steamcommunity.com/sharedfiles/filedetails/?id=160862800
A couple shots from the encampment after the queen battle. Also some shots on way to Nova Prospekt. And City 17
Encampment 1
http://steamcommunity.com/sharedfiles/filedetails/?id=160862689
Encampment 2
http://steamcommunity.com/sharedfiles/filedetails/?id=160862564
Encampment 3
http://steamcommunity.com/sharedfiles/filedetails/?id=160862420
Rain !! it looks good.
http://steamcommunity.com/sharedfiles/filedetails/?id=160862247
Zoomed in
http://steamcommunity.com/sharedfiles/filedetails/?id=160862106
On the way to prison
http://steamcommunity.com/sharedfiles/filedetails/?id=160861985
City 17.
http://steamcommunity.com/sharedfiles/filedetails/?id=160861624
Dog fight
http://steamcommunity.com/sharedfiles/filedetails/?id=160861525
http://steamcommunity.com/sharedfiles/filedetails/?id=160861464
Courtyard
http://steamcommunity.com/sharedfiles/filedetails/?id=160861351
In vanilla half-life 2 all work, well, but want play game again with this cool mod and earn remaining achievements
1. Are all models replaced (like our Father)
2. Can you not use the custom models (like just take the models out when installing the files and having the mod work with Valve models)
So yeah, character primper will answer that for you, change them all to default, and never have to use the custom models, but of course with the default models, they did have to make them a bit more detailed in graphics, but at least they are themselves but with a little graphic enhancement. I hate those custom models, the only ones which look good imo are Barney and the Combine.
Cheats are enabled by default on this mod. So disabling will only apply to that area, and will be re-enabled if transitioning between area's or reloading a game. Also Steam achievments are not available with this mod. If you are trying for the achievements then you will have to run HL2 vanilla, instead of this mod.
The reason cheats are enabled by default is because at the time this version was released it was still in Alpha phase and some players were reporting the need to noclip to certain area's. Or certain AI que's were not happening and needed to noclip through a gate since the AI failed to open it. I personally have not encountered this with version 21013, however I have in version 11.
The models are the default Half Life models. You can select main character models individually with the character pimper. A small configuaration utility that the mod comes with for selecting character models. So you may only change the models to you want and leave the rest vanilla. If you do not use the character pimper then all the models by default will be the HL2 Valve original models.
http://steamcommunity.com/sharedfiles/filedetails/?id=184812236
I have not been able to get to the other two episodes as of late. I changed a few things on my Pc and I have not put everything back on that I play, or fiddle with. That and the fact that Skyrim happened. Appologies but it was a good deal, I manged to get it at 75% off. Will get to it soon though.
Did you ever find a way around this issue via the configuration? I find that "SV_cheats 0" even when re-apply-ing it in-between each area is not working... playing the HL2 non-modded version is just a bit boring.