Half-Life 2

Half-Life 2

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Квазар Nov 16, 2024 @ 3:10am
The lighting had to be borrowed from Philip Victor's update for Half-Life 2
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вележопа Nov 16, 2024 @ 3:11am 
Source?
ღMoraღ Nov 16, 2024 @ 3:35am 
no i have compare them Philip victor have change the intensity of some light sources adding where they was not here and his lightmap resolution are in more high resolution. Valve have upgrade their vanilla lightmaps resolution and put more objects in static
Last edited by ღMoraღ; Nov 16, 2024 @ 3:37am
Квазар Nov 16, 2024 @ 3:40am 
Originally posted by Mora:
no i have compare them Philip victor have change the intensity of some light sources adding where they was not here and his lightmap resolution are in more high resolution. Valve have upgrade their vanilla lightmaps resolution and put more objects in static

so, which is better - in HL2.20 or in HL2U
ღMoraღ Nov 16, 2024 @ 3:45am 
in some point the lightmaps of philip victor are better in my personal opinion in particular in the resolution and how the bake gi is difuse but the new ones of valves are good too and fix where before assrts was not static and not diffuse shadows
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Date Posted: Nov 16, 2024 @ 3:10am
Posts: 5