Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, it is.
Yeah, I have played that too and really like it. Far Cry (2004) also had a few physics moments.
Isn't that more of a sandbox? I mean an actual game with a single player campaign. I love the idea of being to be able to shoot a ledge and make it fall on enemies, that kind of thing.
Playing Far Cry again, and there are lot more physics moments than I realised. I love the first Far Cry.
Thanks for the recommendation. Is it an FPS?
There are some right? ...
There's not much actually.
Max Payne 2 come to mind, with its ragdolls and props interaction.
It uses havok physics engine too.
Then out of PC: Zelda Breath of the Wild and Tears of the Kingdom.
They are the only games I can think of that have physics on HL2's level, if not higher.
There certainly aren't many in the FPS genre close to Half-life 2. These games are the closest I've played:
Far Cry
Dark Messiah
Crysis
Doom 3
Fear
The early GTA games have physics such as GTA 3, Vice City and San Andreas. I haven't played any past that in the series.
Crysis has a lot of physics objects and props, but they all feel so... weightless.
I played it a long time ago, so my memory is fuzzy, but that's what I remember about it.
Doom 3, it's a bit like Halo 2 imo. Physics props for the sake of physics props.
They are here, it's nice, but that's about it.
Dark Messiah is using Source Engine, so it's basically HL2 without a gravity gun, but you can still do cool stuff.
Now that I think about it, Max Payne 2 is pretty similar on that aspect.
In Dark Messiah you can kick a guy in the face and send him on a bunch of boxes.
In Max Payne 2 you can push/shoot a guy and send him on a bunch of boxses.
And in both cases, these boxes will move accordingly.
I agree about Crysis and Dark Messiah. . In Dark Messiah, you can use the environment to kill enemies, such using pillars to swing into them, much like in Half-life 2 where you shoot a ledge full of objects and make it fall on combine soldiers.