Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Since the game doesn´t need much improvement , the only issue i can think of is the need to update the game native resolution to better fit modern monitors ones.
Thats what they did for half-life 1 anniversary update and its most likely whats gonna happen here;
No remaster on source 2 guys , you´re talking about valve here dude... the same valve who tried HL3 a bunch of times and somehow failed each one of them... The only exception being the 4th try which looks they are trying atleast...
Source 2 has DX11 and Vulkan support? I assume Valve is experimenting on DX12 at least.
And let's dream even more, ragdoll collision to props, seen in a few videos before initial release of the game.