Half-Life 2

Half-Life 2

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Repizify Jul 18, 2020 @ 9:19am
Anti-citizen one and Follow Freeman are the worst chapters IMO
First off I want to point on that the whole game is pure pleasure from Point Insertion to Anti-citizen one.

But from that point, the game become true hell to play. I know that it tries to recreate the Surface Tension atmosphere in Half-Life 1 but it's so tedious compared to it.

The main default of those chapters are the ♥♥♥♥♥♥♥ NPC, that are more annoying than useful. I mean, seriously the amount of time I lose more than half my armor nor health is cause an NPC is behind me nor pushing me and then my grenade hit the wall next to me instead of the Combines.

Not to say the AI for the Combines are great but for the Resistance, it's really bad. Their reaction is way too slow sometime a combine have the time to shoot them 2 or 3 times before they even respond back. Also the lack of diversities is clearly lacking in terms of Resistance members compared to the Combines.

Combines got Elites, Heavy, Regular and Metrocop while Resistance have only Medics and Normals.

I don't know if that was intended as a point of Lore since most Combines on Earth are past veteran. But one things, I would have really appreciated in terms of NPC would be an Artillery NPC that refund you with Ammo. Cause holy Hell the game is cruel with you when it comes to Ammo.

As for the maps, it suffer from a bad design, why make so many tight spaces when the whole chapter you gonna have NPC following you inside those buildings. Not to say sometimes, the building seem so ♥♥♥♥♥♥♥ familiar it can get mazy and you don't know where to go when you enter a wide area. Which again profit for the Combines since it give them even more place to ambush you.

And if that wasn't enough, Zombies and Headcrabs are also there to add even more chaos. Also the Combines mines are also very annoying to remove and if you don't remove them, your NPC dies from it. So everytime you're forced to stop for 2 sec to remove them and of course the Combines decide to throw you nades while you do it or make it rain on you.

What do you think ?
Do you agree ?

Share your opinion
Last edited by Repizify; Jul 18, 2020 @ 9:22am
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Showing 1-11 of 11 comments
Kolibria Jul 18, 2020 @ 10:45am 
Best chapters imo, I love the entire battle scene between humans and combine.
man_without_eyes Jul 18, 2020 @ 12:44pm 
Despite the fact that those chapters have great moments and fun, I can't disagree with the statement.

''Anticitizen One'' and ''Follow Freeman!'' both have minor problems with friendly NPC implementation, gamedesign flaws and overall pace slowdown. Same for chapter ''Entanglement''.

Game is still great, btw. Final chapters completely restore the whole experience.
Ghidrah1 Jul 18, 2020 @ 1:22pm 
So ignore the NPCs they're meant to be cannon fodder! I became much happier once I decided they were an intended hindrance. The creators play off a gamer's humanities, protect and move the NPCs and you increase the length of a playable game. Which forces the player to seek more supplies forcing the player into more areas and so on and so on.

Once you decide that Gordon has a job to do and "Juss gitter dun" becomes your motto you need to determine what IS and ISN'T an obstacle, What DOES and DOES NOT pose a threat, what IS
and IS NOT the fastest safest route between points A and B and what weps ARE the best tool for an event.
Mish May 25, 2024 @ 11:03pm 
Tbh, yeah, specially when disabling the 3 generators in Follow freeman or the constant battles with striders after that, it just becomes tedious, repetitive and just complete ♥♥♥♥♥♥♥♥.
cyanide May 26, 2024 @ 12:54am 
Originally posted by El Dr Misogenio:
Tbh, yeah, specially when disabling the 3 generators in Follow freeman or the constant battles with striders after that, it just becomes tedious, repetitive and just complete ♥♥♥♥♥♥♥♥.
unless you have 17 extra chromosomes youd find it quite easy to beat the striders disabling generators take like one and a half minute excluding the battle at the end in conclusion follow freeman is the best chapter of half life 2
Cat May 26, 2024 @ 2:35am 
Originally posted by cyanide:
Originally posted by El Dr Misogenio:
Tbh, yeah, specially when disabling the 3 generators in Follow freeman or the constant battles with striders after that, it just becomes tedious, repetitive and just complete ♥♥♥♥♥♥♥♥.
unless you have 17 extra chromosomes youd find it quite easy to beat the striders disabling generators take like one and a half minute excluding the battle at the end in conclusion follow freeman is the best chapter of half life 2
Agreed. I remember how joyful i was playing it for the first time and counted each strider I destroyed.

:summercat2023:
matrixdll May 28, 2024 @ 1:21pm 
Used to hate those chapters. But then I've learned to disregard NPC lives and they became much more tolerable, even entertaining at times! (also, double-tapping the squad command button helps... for a short while)
I dislike those chapters given I had the invis npc crash glitch with them
Hollow Tim Nov 27, 2024 @ 3:53am 
Originally posted by cyanide:
Originally posted by El Dr Misogenio:
Tbh, yeah, specially when disabling the 3 generators in Follow freeman or the constant battles with striders after that, it just becomes tedious, repetitive and just complete ♥♥♥♥♥♥♥♥.
unless you have 17 extra chromosomes youd find it quite easy to beat the striders disabling generators take like one and a half minute excluding the battle at the end in conclusion follow freeman is the best chapter of half life 2
Right yeah, super easy to kill the things with aimbot that kill you in .3 seconds any second you're not in cover in this open ♥♥♥♥♥♥♥♥ with no cover, and there's 25 of them...
Sar Nov 27, 2024 @ 4:05am 
Not a big fan of those chapters myself.
Originally posted by Hollow Tim:
Originally posted by cyanide:
unless you have 17 extra chromosomes youd find it quite easy to beat the striders disabling generators take like one and a half minute excluding the battle at the end in conclusion follow freeman is the best chapter of half life 2
Right yeah, super easy to kill the things with aimbot that kill you in .3 seconds any second you're not in cover in this open ♥♥♥♥♥♥♥♥ with no cover, and there's 25 of them...
If you’re talking about striders, the first shots in any burst they fire don’t do any damage. They’re “warning shots” and they give you enough time to pop out of cover, shoot a rocket and hide again. Which isn’t fun at all, but also isn’t hard.
Cat Nov 27, 2024 @ 7:42am 
Chapters are not as bad as these necromancers.
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Date Posted: Jul 18, 2020 @ 9:19am
Posts: 11