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Αναφορά προβλήματος μετάφρασης
people dont understand that half-life 2 is just a supplement to the Half-Life 1,
its not complementing it and there is no idea of something greater than half-life 1,
thats why the whole game failed at the end,
in other words half-life 2 is just a spinoff which has serious differences with the original
so the question is what is that we want.
Yeah I forgot to say: I feel like they never really planned a sequel, HL1 was meant to be a standalone game. The mystery was not meant to be explained ever, as the strenght of the game lies in the unexplained.
They made HL2 as a response to the success 1 got, without putting too much thought into it.
Have ever actually played HL2? It's got survival horror, puzzles, driving, atmosphere and action, the only thing it doesn't have is platforming which was the worst aspect of HL1.
Puzzles are dumber and dont even feel like puzzles.
It has scary moments, but zero survival or horror. Its feels like a james bond movie. Always in a rush to move forward.
It puts emphasis on story but explains it pretty poorly.
Exploration value shrinked, its more linear overall.
Too many ♥♥♥♥♥♥♥ gunship fights. The first one was fun, the 2nd was annoying, the 3rd encouter (2 gunships) was frustrating, the rest were a chore.
The driving sections are stretched for no reason and arent that fun.
It does have platforming but its very poorly done. Too many the-floor-is-lava type of levels.
Gunplay is arguably better. But gun variety is limited.
Oh and I almost forgot, the worst part of HL2..... Freeman = Jesus.
''Heres some ammo Dr Freeman!'' ''Dr. Freeman you have a scratch! Take this medkit.'' ''Can I suck your ♥♥♥♥ Mr. Freeman?''''Erhmagerd its Freemhun!'' '' Iss mistah freeemunn!!'' '''Follow Fremhon hurr dhurr'
A great man once said: "A good video game sequel like Half-Life 2 or Silent Hill 2 use their predecessors as a jumping off point to explore new ideas, stories and technology while a bad video game sequel merely wallows in the original."
We all have our tastes and opinions, while I like HL1 a lot I could never see it as better then HL2. I replayed both for the 200th time the other day and I just find HL1 level design to be too janky and crappy and the story, atmosphere and enviroments are just too bland in comparison. That, and most of the guns lack any sense of impact which makes the shooting a bit unsatifying.
Just remember the difference between "objective" and "subjective" and we'll have no problem.
Also, no offense but don't think it's a bit arrogent to assume you know more about "the idea of HL" then it's actual creators? Or do you subscibe to "death of the author" concept?
Half-Life 1 is more than a shooter, hence why I and others prefer it. I think you are attributing too much merit to HL2 for the technical superiority
''use their predecessors as a jumping off point to explore new ideas, stories and technology''
Except HL2 didnt really explore new areas, if anything it shut the doors leading to other areas by focusing on the action. HL2 added the gravity gun and vehicles, not much else.
''you know more about "the idea of HL" then it's actual creators?''
Not all the creators of HL1 had the same vision, pretty sure most were just workers. The construction worker does not necessarily think of the final outcome as he hammers the nails on a plank.
Too many people saw HL1 as simply a shooter, so they created HL2 to meet those expectations.
The ''idea'' or ''spirit'' of half-life, to me, is cramming multiple genres into a single game.
dont you think that half-life 2 is a movie set if you dont die from one energy ball and gunship is killed by only two, thats my point, so the half-life 1 is about the story and half-life 2 is about the gameplay and gameplay means a little story and more experience so that is what it makes a thing for you but not for me, i dont need endless gaming experiences that revolve on the gameplay, i play few games mostly old skool and i know that there were games before games.
Yes your right HL1 is more then a shooter, it's also a crappy platformer as well. I like HL2 for it's story and gameplay superiority (imo), the better graphics are just a nice bonus. Though I will say since the HL series as always had a major focus on new tech I wouldn't scoff at HL2 technical innovation.
You don't consider the Combine, an interdemsional war, good aliens, a post-apocalyptic dystopian earth and actual characters to be new ideas?
No offence but that's a pretty bad metaphor. When I said "creators" I was referring to people like Gabe Newell, Ted Backman and Marc Laidlaw, not some random interns.
Overall mate, I think this is just a standard case of "different therefore wrong" thinking on your part.
https://youtu.be/nHl9Hs1DisE?t=9m57s
What you listed are just fictionnal ideas, not technology. These ideas revolve around 'conflict' which has already been done by HL1, ever better I would say because you have 3 parties (science team, HECU, Black Ops).
The platforming parts were decent and better than the 2. Just having them felt refreshing to change the gameplay. In HL2 you rarely get these 'refreshing' moments that change your playstyle.
Also this makes me think of where I currently am, where the dictator is asking me to surrender. And from a role-playing perspective I am considering it. I have been told by the 'good' guys that I must kill those 'bad' people but I dont know why. Maybe he actually has a legit reason for his dictatorship. Overall the story is more complex yet its weaker