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"What we saw in HL1 was the very end of a long struggle between the Combine and the last of the Nihilanth's race. The Nihilanth's "world" (if it could be said to have) was long since in the past as far as the Nihilanth was concerned; Xen was their final retreat, and they had their back to the wall"
It's implied that the Nihilath was the only thing stopping The Combine from coming to Xen.
Good writing takes effort and time, with much revision and tweaks. People prefer continuity in their stories, such that everything is literally and figuratively consistent. This requires substantial effort.
Complicating the Half Life story is its ties to game development, which involves long development cycles that can allow for improvisations that made sense at the time, yet conflict with what the original writer had in mind. And over time, even the writer, having a knowledge of the broad strokes, will later revise their work when better ideas occur to them.
Sometimes the author simply dies before the work has been completed (i.e., brought to a satisfying conclusion). This was the case with Frank Herbert's Dune series, where he literally wanted to complete one more book before his death. After dying, his son helped produce multiple books "based upon Frank Herbert's notes."
Naturally, stories written by someone other than the original author led people to be divided upon the value of the additional Dune volumes. This is akin to the release of Half Life expansions (i.e., Opposing Force, and Blue Shift). Valve apparently accepted these story expansions as cannon, much like George Lucas had, before the Disney purchase, accepted Expanded Universe (i.e., spin-off materials) as canon (and we all know how rabid Star Wars fans can be about their canon).
Fundamentally, Half Life is a series of games. If a game has satisfying gameplay in its own right, then that could be considered a success. But the succss of Half Life is a combination of gameplay and storytelling, and due to the nature of game development, there will be difficulty in obtaining a satisfactory reconciling of all the Half Life story elements.