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final boss battle should have been those giant ass ♥♥♥♥♥♥♥ synths
They didn't. There isn't a place in the game where either the battle or the aftermath of a large swarm of huge synths attacking a rebel base.
The closest thing to that was Episode 2's White Forest battle, but that's way fewer giant synths than what I was talking about.
Also you can't judge a FPS enemy's realistic capabilities from the perspective of the player character, most FPS protagonists are unrealistic one-man-armies and Gordon is no exception.
Also also the fact that their lighter synths (strider, gunship etc) can take 7 direct hits from guided rockets before dying is actually quite impressive considering that most human attack choppers can only take 1 or 2.
Also also also you have to take into account that the portal storms caused by the Combine's super portals was damaging human infrastructure and teleporting xen wildlife on to earth in large numbers, futher desrupting humanity, making them a softer target.
Why would the final boss of HL1 be a combine synth? The Combine aren't in HL1.
[Edit] 5 minutes too late. Basically what Sovereign said.
last time I checked gordon freeman was a rebel
And yes Gordon is a rebel but you may have noticed that he didn't win that battle either, the Combine just destroyed the entire city, forcing Gordon to flee.
I'm sorry mate but the largest combine unit we see in game is the strider, all we know about the larger Combine forces is that they're powerful and can destroy entire cities very quickly. I'm sure we would have seen larger unit's and ships in later games... if we actually got later games. :(