Half-Life 2

Half-Life 2

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1v4n94 Feb 2, 2019 @ 11:54am
Can't go to Nova Prospekt (solved)
https://steamcommunity.com/sharedfiles/filedetails/?id=1642977224 Please, help. I cannot finish the chapter, and I don't know what to do. I know the final gunship exploding should break the wall and let me in. Right? Well... the last Gunship was destroyed, yet no wall was ever broken, as seen in the picture.
Last edited by 1v4n94; Feb 5, 2019 @ 5:50pm
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Showing 1-9 of 9 comments
Enbie Feb 2, 2019 @ 12:17pm 
♥♥♥ and try again
Hop back a save before the gun ships, something similar happened when getting eli to a teleport, he just dropped dead
1v4n94 Feb 2, 2019 @ 9:29pm 
Originally posted by I can't read:
Hop back a save before the gun ships, something similar happened when getting eli to a teleport, he just dropped dead
Thanks... I used the "restart" command, to no avail, too. It seems that the scripted sequence does not happen.

I will try running that map after verifying file integrity cache... maybe that fixes it.

I will be sharing the results. Maybe it's a corrupt savefile, who knows...
Last edited by 1v4n94; Feb 2, 2019 @ 9:30pm
1v4n94 Feb 2, 2019 @ 9:32pm 
In the past I shot at the wall with several bullets, send some rockets flying there, and nothing.. without success. It appears that it only happens (somehow) when the last gunship explodes.
1v4n94 Feb 2, 2019 @ 9:33pm 
It would have been great to see an actual breakable wall when using explosives, or something similar to half life/black mesa with the Gargantua part.
Last edited by 1v4n94; Feb 2, 2019 @ 9:35pm
Ghidrah1 Feb 3, 2019 @ 8:11am 
I think you have a corrupt save, I'd try restarting 2 to 3 saves back if that doesn't work then restart the chapter from the "New Game" option.
Daniel Yoshimato Feb 3, 2019 @ 9:13am 
What I do is go into Keyboard and select F6 to save and F9 to quick restore very offten so that I can go back not to far.
1v4n94 Feb 3, 2019 @ 2:09pm 
Hi guys. I managed to "fix" such bug not letting me advance to Nova Prospekt! The only thing I had to do was not mess with sk_gunship_HEALTH_increments value. It should be always set to values above or equal to 4, since lower values make the gunship in the final bossfight NOT explode.
Ghidrah1 Feb 3, 2019 @ 3:06pm 
I've never messed with any dev console junk but to toggle bind duck and zoom to my mouse
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Date Posted: Feb 2, 2019 @ 11:54am
Posts: 9