Half-Life 2

Half-Life 2

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Deadbubble Dec 6, 2019 @ 2:34pm
Audio Delay
Anyone getting audio delay in HL2? I have this issue, and it seems exclustive to base HL2. EP1 and EP2 work just fine.
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Showing 1-8 of 8 comments
New.Paradigm Feb 24, 2020 @ 9:15am 
Hello.
Did you manage to solve the problem?
I've been in the face of that, too.
I have an external sound map.
This is the only difference from the standard configuration.

Thank you.
Last edited by New.Paradigm; Feb 24, 2020 @ 9:16am
Deadbubble Feb 24, 2020 @ 9:58am 
Originally posted by New.Paradigm:
Hello.
Did you manage to solve the problem?
I've been in the face of that, too.
I have an external sound map.
This is the only difference from the standard configuration.

Thank you.

I did find the solution, actually, in this thread.

https://forums.guru3d.com/threads/source-engine-games-audio-lag.274725/

Originally posted by Tequila:
snd_mixahead 0.3 normally helps with that

I played around with various values, until the audio synced. Unfortunately, I do not remember the exact value I used, but you can just play around, see if that fixes anything on your end.
Last edited by Deadbubble; Feb 24, 2020 @ 10:02am
New.Paradigm Feb 24, 2020 @ 12:24pm 
Thanks for your help. It worked for me too.
Last edited by New.Paradigm; Feb 24, 2020 @ 12:24pm
Dinosaur Dec 2, 2020 @ 10:49am 
nobody is saying how to put this command into game, by console, start prompt ??? would be awesome to mention it
Dinosaur Dec 2, 2020 @ 10:50am 
putting it in console doesnt do anything
Deadbubble Dec 2, 2020 @ 5:29pm 
Originally posted by Dinosaur:
putting it in console doesnt do anything

ESC, options, keyboard, enable developer console, tick it. If its not there, look around, its somewhere in there.

Once the box is ticked, pressing ~ brings up the developer console. In there, you input the command, and hit enter.
0.10 or 0.11 value helps me (=
_TheBug_ Sep 11, 2022 @ 4:47pm 
snd_mixahead 0.1
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Date Posted: Dec 6, 2019 @ 2:34pm
Posts: 8