Antichamber

Antichamber

Onidandal 2013 年 3 月 7 日 下午 6:30
Ideas to make this interesting
I have a few ideas that would make it even better. First, you should be able to make your own maps for this. Second, randomly scramble certain rooms (in the rare occasion of an update) so that you don't just memorize all of the areas and the paths to get there. Comments?
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PicAxeAndChill 2013 年 3 月 7 日 下午 7:56 
Personally, I don't think randomness would enhance the game; random puzzles aren't really fun as much as they're just fursturating.

A map editor would be great, but it seems unlikely.
cyanic 2013 年 3 月 7 日 下午 8:40 
Not sure how the UDK works (it's huge...), but maybe the existing maps can be opened, then modified?
QuestCube 2013 年 3 月 9 日 下午 1:38 
I dont think so, the maps are specially programmed to modify themselfes while you go trough the maps, every map probably contains an own script or whatever, the game is just too complex for a map editor.
cyanic 2013 年 3 月 9 日 下午 2:05 
Tried loading maps through UDK Editor, and every time it froze. Most likely because everything's cooked and it can't find the original assets or something. UDK is pretty bloated and slow.
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張貼日期: 2013 年 3 月 7 日 下午 6:30
回覆: 4