Antichamber

Antichamber

mix 2013년 1월 31일 오후 8시 13분
Link to a Chain Reaction (Seriously please help)
Alright I MUCH prefer this puzzle to Lighting a Fuse, and I'm sure I'm overcomplicating it, but any hints to help with this? (Since, you know, the game conveniently didn't give one for this as far as I can tell)
mix 님이 마지막으로 수정; 2013년 1월 31일 오후 9시 50분
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ilyaforpresident 2013년 2월 1일 오전 2시 50분 
sprytliek님이 먼저 게시:
but I'm confused as to how it would've been easier to solve with the yellow gun, since all it seems to do is let you move blocks behind glass, which hardly would've been helpful.

Yellow blocks travel in chains - just each of the four branches out one.
Mali 2013년 2월 1일 오전 5시 18분 
I got to the this puzzle thinking you need the green gun, as the yellow gun is the first thing you see on the other side of the glass when you get to this puzzle(if you don't have it already). This is my personal most frustrating puzzle in the game(using the green gun), the timing is too precise. - Off to find the path to the yellow gun first.
Mali 2013년 2월 1일 오전 6시 25분 
Wow the yellow gun makes this puzzle so much easier.
DreyfussFrost 2013년 2월 1일 오후 9시 08분 
Every gun after the first can be reached at least 3 different ways, from what I recall. I know that I didn't get the yellow gun by solving this one.
Turn_on_a_Dime 2013년 2월 1일 오후 9시 31분 
Minor spoiler if you want to solve with the green gun:
You don't have to count blocks, you can simply experiment - you need to get the timings such that the lights on the door appear simultaneously. Then add the third one, then the fourth one.

Major spoiler:
My design looks something like this:
DDDDDSDDDD
DDDDDSSSDD
DDDDDDDSDD
DDDDDDSSDD
DDDDDDSDDD
SSSSSSSSSS
DDDDDDSDDD
DDDDDDSSDD
DDDDDDDSDD
DDDDDSSSDD

Where "S" is the green blocks. You remove the central one at the intersection and the door should open.


I seem to be in the minority who actually liked this puzzle :)
Turn_on_a_Dime 님이 마지막으로 수정; 2013년 2월 1일 오후 9시 40분
Luna ♥ 2013년 2월 1일 오후 9시 32분 
I liked all the puzzles :L I just love puzzles. :D
Discrider 2013년 4월 1일 오후 11시 45분 
I didn't think this puzzle was that hard. After lighting it the first time I entered (with the green gun, on second playthrough; first time just yellow gun dragged it, kept going), I noticed the door didn't open, wondered what went wrong, had a look, built a fuse and kept going.

I thought the most annoying puzzles were the one where knowledge was assumed. Namely, that the yellow gun could manipulate blocks behind glass, so long as you followed a chain. Made it to the end of the game first time through before realising this.
Borodyri 2013년 4월 19일 오후 7시 04분 
I came across this puzzle with the green gun, and figured out "what" I was supposed to to pretty quickly, but I kept missing it by a tiny little bit. So I decided to go do some other puzzles and completely forgot about this one. I got the yellow gun without even going past this puzzle again, and then finally remembered about it when I had the red gun already. I tried doing the timing again, but then realised the yellow gun solution and almost slapped my forhead for not realising it earlier :P
Ryushiro 2013년 7월 14일 오전 8시 14분 
It seems that both "Lighting a Fuse" and "Link in a Chain Reaction" are literally impossible to complete. Not because I can't get the timing right or because I don't understand how to complete them. But because there are lasers missing.

In the Chain Reaction room, none of the 4 paths have a laser at the end.

In the Fuse room, the second door is missing a laser, so there is literally no way to open that one.

What gives? D:
Ryushiro 2013년 7월 14일 오전 8시 25분 
okay, so it seems restarting fixed it. Weird bug. :/
Twibs 2013년 7월 24일 오전 1시 56분 
Odd, I never felt it was that bad, but then again I did get to the credits in about 3hrs, having never played any earlier versions. Still missing 5 pics.

Anyways you just need two fuses, both running along the central tube and via the green blocks. Then you connect the fuses at the end and then to the big green door of blocks. This door of blocks acts as the 'heavy' side, meaning when you pull just one cube from the spot where the two fuses combine and reach out for the door, they will start disintegrating at a correct pace. Then just ran against the doors and voila, all done with the green gun. This isn't even a puzzl with the yellow one, way too easy with it.
bleck9999 2018년 11월 17일 오후 1시 32분 
I don't remember which room lighting a fuse is but I know I did link in a chain reaction using only the green gun. That's how I got the yellow.
bleck9999 2018년 11월 17일 오후 1시 38분 
Ok I just checked which room lighting a fuse is and while it's technically possible, it's ludicrously difficult without the yellow gun. Chain reaction is annoying but has a simple solution. Look at the center block and remove the adjacent ones in this order: right, left, bottom, then run the the door and just hold w on it. As long as you removed the blocks quick enough, you'll be fine. It's awkward, but much harder than trying to do lighting a fuse
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