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So if you placed a Tier-1-well with range (the lines while placing connecting to the water-drop-symbols) these sources cannot be used by any other well (or water Pump)
So if you have an area with 4 water drop icons, place one so it covers one, then you can place one to cover the second, then the third etc.
A water producer will always produce the maximum amount of water for its type/level until the resource runs out and the water drops are replenished every year depending on the weather cycle.
So while a well might run dry, its worth leaving in place as it uses no workers, theres no upkeep mechanic and once the year restarts it'll begin producing again.
To sum up, the best strategy is to build your best water pump, one per water drop and then leave them there.
you should not cover more than 1 "water" icon per well.
still not enough water, then only consider upgrade to pump, dont randomly upgrade, compare wells, check their resources, only upgrade those has the highest value.
technically "water" will replenish slowly, each water node will reset their value during certain time of the year, so each water node will only supply you x amount of water per year, putting a much more powerful pump to a poor node will only empty that node earlier, you arent going to get any extra overtime, you must use the better pump on a node that has "left over"
Sadly the water pumps do not really do anything but pump faster. It sounded like as I progressed I would find more water with deeper wells but that is not the case.
Basically how it works is for every water icon in the range of a pump will be drained by the pump/well. For example, if 3 icons are in the range of 1 pump, then the pump will drain each icon one at a time until it's empty and move onto the next one. The water will eventually be completely drained. Specially with 1 pump per icon. You need to wait for it to rain for these to be refilled.
That said, there is 100% a difference between the pumps. Wells have a completely different water table than both the advanced pumps. Pump tier 2 will just pump faster than tier 1, but both advanced pumps use a different resource than wells. Meaning if you have only the advanced pumps, you're leaving water untapped as stupid as that is.
That said, you do not need 1 pump per icon. The advanced ones drain the icons so unbelievably fast that it doesn't matter. You could have 50 icons on a tier 2 advanced pump and they'd all drain before it rains a second time.
On top of this, you will never have enough water. It's just not possible. I beat the game and just got into a cycle where everyone would just die off and travelers would refill the population. I tapped every icon with its own pump, and build wells at every settlement on the map with trains and railways to get it faster. I ended the game with a negative water rate of -1700 a year. I cooked only meat and NOTHING soup related. I minimized water usage down to the point people only got half rations, and still didn't have enough. I only had 50 extra citizens, 10 extra skilled, and 2 extra specialists. I minimized all water usage and just never opened the complaints they were dieing because there was nothing that could be done. There was literally no water in the game that I hadn't tapped or created.
Water is a completely busted and terrible system in a game where the explicit danger is that a solar EMP destroyed civilization. Even when you're on a ♥♥♥♥♥♥♥ ocean-side, you can't produce water fast enough. When you have a pump that can drill down into the water table next to an ocean, this is such an actually idiotic issue.
Make water recyclers, I've gotten to 2k people and have 400k water in warehouses. Am planning to grow even more. I bet others have gotten greatly larger populations.
+1