New Cycle

New Cycle

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heyjude42 Jan 24, 2023 @ 11:31am
Roads not connecting?
I must be missing something - cannot get some buildings connected to road network no matter what I do. Is there a secret to connecting buildings?
Originally posted by Penta:
Just to clear up some points that lead to some misunderstanding:

- Buildings produce Ressources without being connected by roads, connected roads only raise the productivity

- Roads need (wood)planks/lumber to be built, not (wood)logs - those are 2 different ressources

- you can change the road-building mode from free-form to "straight" (and vice-versa) by pressing TAB
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Showing 1-15 of 16 comments
Svergithz Jan 24, 2023 @ 12:24pm 
No prob on my two test. When i put road near a building, message no road disapear.
heyjude42 Jan 24, 2023 @ 1:45pm 
Yes, message disappears, but in building screen it still shows not connected with worker productivity penalty.
Svergithz Jan 25, 2023 @ 2:51am 
In building screen i don't notice the penalty after building road.
2000AD Jan 25, 2023 @ 7:56am 
Same problem, have built roads all the way round my lumber mill to try and solve it with no luck
Daisii Jan 25, 2023 @ 9:53am 
love this demo...but, I don't understand the road issues either...:steamhappy Also, for some reason my lumber mill stopped working?
Last edited by Daisii; Jan 25, 2023 @ 9:59am
x3Wolfii Jan 25, 2023 @ 12:09pm 
apparently, I fixed this issue by building the road first, then the structure on the road. Not sure if this was intentional or not by the dev. If you're in tutorial mode, you won't get the road option until you're done with the 6 steps in the tutorial.
grogon_ac Jan 25, 2023 @ 1:58pm 
Originally posted by x3Wolfii:
apparently, I fixed this issue by building the road first, then the structure on the road. Not sure if this was intentional or not by the dev. If you're in tutorial mode, you won't get the road option until you're done with the 6 steps in the tutorial.

Last night I had the road issue on some buildings and others not. Added another Lumber Mill and not sure if I built the road first. I did rotate the building to the side that looked like a possible opening from the road. This worked. If building the road first is the fix, then that is easy to implement.
Zen Master Vulkan Jan 25, 2023 @ 9:21pm 
cant research tools basically stuick
Nuprin Feelgood Jan 25, 2023 @ 10:34pm 
i had this issue, deleted the buildings and rebuilt, and then they connected.
happened to me on the wells, and lumbermills specifically.
x3Wolfii Jan 26, 2023 @ 9:06am 
Originally posted by grogon_ac:
Originally posted by x3Wolfii:
apparently, I fixed this issue by building the road first, then the structure on the road. Not sure if this was intentional or not by the dev. If you're in tutorial mode, you won't get the road option until you're done with the 6 steps in the tutorial.

Last night I had the road issue on some buildings and others not. Added another Lumber Mill and not sure if I built the road first. I did rotate the building to the side that looked like a possible opening from the road. This worked. If building the road first is the fix, then that is easy to implement.

That would make sense as well, to rotate the building so the opening is actually on the side with the road. Maybe they will implement some sort of indicator in the future as to which side is the "front" of the building :)
neoiq5719 Jan 29, 2023 @ 6:50am 
road placement is hard and ugly.Eventhough u can connect the segments they look ugly for this good looking game. Curve roads is a must and nice juctions too thats the only gripe.
Last edited by neoiq5719; Jan 29, 2023 @ 7:09am
Gigantus Jan 29, 2023 @ 10:36am 
I had one issue like that - turns out there was a gap in the road (simply click on the section next to the building and then trace back to check for connectivity). As you can't create very short roads (minimum is 5 sections I think) I simply deleted the section next to the gap and then made sure to properly connect the two (high lighted) end sections.

Problem solved.
Last edited by Gigantus; Jan 29, 2023 @ 10:36am
Gigantus Jan 29, 2023 @ 10:41am 
Originally posted by Zen Master Vulkan:
cant research tools basically stuick

Did you check which requirements you didn't meet? A preceding research or maybe paper?
Last edited by Gigantus; Jan 29, 2023 @ 10:41am
japerson34 Jan 21, 2024 @ 5:02am 
Well, wait a minute??? Lumber yard won't make lumber because I assume not connected. However, I need lumber to make a road? The sawmill didn't need a road to make logs. My gathering camp is working without a road. Both my well and town hall not connected but things seem fine there. What am I, and many others, missing?
A developer of this app has indicated that this post answers the original topic.
Penta  [developer] Jan 21, 2024 @ 5:07am 
Just to clear up some points that lead to some misunderstanding:

- Buildings produce Ressources without being connected by roads, connected roads only raise the productivity

- Roads need (wood)planks/lumber to be built, not (wood)logs - those are 2 different ressources

- you can change the road-building mode from free-form to "straight" (and vice-versa) by pressing TAB
Last edited by Penta; Jan 21, 2024 @ 5:16am
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Date Posted: Jan 24, 2023 @ 11:31am
Posts: 16