Tiny Glade

Tiny Glade

anopara  [developer] Sep 23, 2024 @ 6:11am
3
2
2
[Full game] Feedback & suggestions
For smaller notes, quick suggestions and bug reports, please use our in-game feedback tool summoned via F6 🙏

For larger or more open-ended discussions, you're welcome to post here or make a new post!

Since only two of us will be processing the feedback (Ana & Tom), our responsiveness in Steam forums might be limited based on how many things we're juggling at the moment 🤹‍♀️🤹‍♂️ However, we try to read every comment 💗

Thank you for taking the time to share your thoughts with us & helping us make the game better! 💚
Last edited by anopara; Sep 25, 2024 @ 8:21am
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Showing 31-45 of 647 comments
Bigᵂᵒᵒ Sep 23, 2024 @ 1:07pm 
I love the Game, played the Demo and couldnt wait for the release!
Currently 1050 GTX User and its working fluently. Never bought a game faster than this beauty right here.
10/10 For me, perfect to calm down after any Situation!
I'm having a great time with the game, it's amazing !

A lot of the previous commentaries give great ideas, but I have a few ones that I did not see for now :
  • some kind of level/measurement tool ? it's sometimes difficult to get a symmetrical effect or have for example windows with the same space between them and at the same level, even more with round structures
  • ability to make the walls snap to constructions below or nearby, like when you put a flat square or round structure and want to build an empty room on top of it (for a kind of "ruin" effect) it gets really difficult, or more simply a way to build walls and fences with freehanded, circular or straight as possibilities
  • ability to create openings without paths and more like windows are done, for the same reason as above, and also it's really difficult to have regular arches for example when making a bridge or trying to get a regular "gazebo" effect
  • ability to change the size of flags (particularly on top of roofs), and have more colors (and also maybe patterns ?) to chose from for them
  • ability to toggle or some way to make the auto-generated elements coherent with the rest, when you build something with dark wood everywhere and then a bench pops-up with really light wood texture it breaks a bit of the effect
Last edited by 卂从卂凵尺丫 リ.; Sep 23, 2024 @ 1:27pm
stuChris Sep 23, 2024 @ 1:36pm 
Direly need copy paste for buildings.
c.grotewohlt Sep 23, 2024 @ 1:41pm 
Originally posted by stuChris:
Direly need copy paste for buildings.
Same here...The first thing i missed :)
Mr. Toaster Sep 23, 2024 @ 1:43pm 
I am hoping for some more visual styles or elements, such as gothic and autumn looks, so we can make a rather depressing gothic haunted town with vampire castles. Having winterscapes would also be nice! That would give us all kinds of things.

Maybe one day, even have other styles like arabian towns and castles with deserts. All this could be DLCs and I'd pay for it ha ha.
lilsooz Sep 23, 2024 @ 2:20pm 
Please disable the depth of field setting when changing colors of buildings! When you hover over certain colors and there is no building behind the overlay, it focuses in the distance and it's hard to see the color accurately due to the focus unless you move the cursor back (thus changing the swatch color)
Licenturion Sep 23, 2024 @ 2:21pm 
Game is very good and it is fun discovering new things on the fly constantly when I thought I had seen it all. There are tons of tings that can be expanded on in the future though, which I hope will happen.
vygr13 Sep 23, 2024 @ 2:23pm 
AS some others said a copy/paste ability and some kind of scalable grid with snapping would really make building things accurately pretty simple. Right now it's "place things by eye". This works for some things but anything beyond a one-off is tedious to recreate due to the need to build it from scratch again. I get it. It's not a huge game where you can build Sauron a new castle but a simple copy past would have made this so much better even without the grids,
Creature of Joy Sep 23, 2024 @ 2:27pm 
No issues for me so far, maybe some small lag but only in first couple of minutes, but nothing like that later.

As suggestions - would love to have possibility to make waterfalls in the future, this could make some awesome scenery! Also as much as i love some rocky paths in streams i think some automatic simple bridges would be cool feature to be added. I mean here maybe an option to switch between rocks and some planks to walk on, because in some places something like that would fit the scene more and bridge built by hand isn't quite it too.

Overall so far im enjoying the game, I waited so long to get my hands on it, it's a great tool to create landscapes (which will help me a lot in the future with drawing because I hate making scenery and this game is such a time saver with getting perspective and lightning references and more)!
Hope to see some more stuff coming out in the future, I also hope you will take your time with working on expanding the game bit by bit, no rush at all. It really shows that it was a passion project with a lot of heart put into it :summercat2023:
DZUS Sep 23, 2024 @ 3:13pm 
Played 30mins, already love it. Apologise if anything I mention here is in game, only 30mins in and just want to comment things on my mind.

It is missing an asset list - probably the biggest note I have. I know things can pop up with the procedural system in place in addition to adding windows/doors the odd light, but adding your own items manually will take this to another level. This is probably a mute point to make, the devs likely already have plans to do this, but having an extensive list of things you can place manually on buildings or around the premises is sorely missed.

A cool addition would be stringers for things. Dangling lights like you'd see around patios, or use the same thing to make strings of flags, foliage, ect. This could be useful for something like a Christmas update, where you can manually decorate trees or buildings with lights and tinsel.
**edit - stringers exist, I just wasnt placing flags to proc the conditions needed. This is cool, this has potential to making some real aesthetic creations!

Stairs between levels would be awesome, unless that exists and Im just oblivious on how to do it, but I definitely could not get stairs connecting my courtyard with my main building hah.

List of other things on my mind:
-Duplication tool needed
-Tree scaling would be awesome
-Angle snapping? Did I miss this or is it not in there.
-World snapping so if you build something in one place, and another opposite side, you can easily have them be the same level/height/orientation. This would be for better overall planning.
-Delete button should be a hotkey for deleting
-More foliage options to vastly increase variety of things you can make (like a farm)
-More wall options, like thin wooden walls to make a shack to complement the thicker main building walls.
-Option to draw walls free hand or straight. Like the two options in photoshop.

**Edit
- How could I miss copy and paste?! Thats a big one. Want towers around your guard wall with all the stuff premade? Yes please!

Lastly more life, probably a stretch goal. Adding people tending their new home would be awesome - sitting in chairs, walking around the property, interacting with assets you place down, ect. Also animals, I can see people wanting to build farms and such, manually adding other wild life would be cool.

Ultimately, this is a diorama game, giving more and more options to make things exceedingly detailed would be the correct path to take :) Look forward to where this game goes and what people create!
Last edited by DZUS; Sep 23, 2024 @ 5:14pm
Puppet Pal Clem Sep 23, 2024 @ 3:24pm 
add rain and thunder
Luxsie Sep 23, 2024 @ 3:28pm 
Just bought the game and a little disappointed. The options are fairly limited. I really like the idea and the builds are very pretty. I'll request a refund for the time being and look at re-purchasing if and when there are more options. A game like this requires a ton of building options, doors would be a good start, details are important.
2xLP Sep 23, 2024 @ 3:48pm 
Hello, the game is cool, but I would like to know if more decorative elements and buildings will be added, because there are definitely not enough wooden bridges, tiles, and also the ability to remove vines in some places, which sometimes grow where they should not. Also, you can add a lot more to the game. I would also like to increase the map storage more than 3, because it is a pity to delete finished works to create new ones, it would also be cool to have the ability to name the maps. And so all the best and I hope the game will expand with each update.
Vault Traveler Sep 23, 2024 @ 3:53pm 
The game is a raw gem, its insane how much possibilities are still untouched.

Who would thought such a small game has such potential.
MarlinMcFish Sep 23, 2024 @ 5:19pm 
Right now the only way to make stairs is by manually placing platforms very close together. Its awful. I need a stair tool ;_;
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Date Posted: Sep 23, 2024 @ 6:11am
Posts: 647