Beyond Divinity

Beyond Divinity

studmuffin Mar 4, 2013 @ 9:20am
Alchemy
i can find an alchemy trainer quite easy in the battlegrounds..my question is where do i get the bottles to make the potions and are they still made the same way as divine divinity?i do see white bottles occasionally has i,m running around..not sure if they are the right ones though.also i have not come across any charm trainers anywhere..do they come later in the game or is it possible i missed one already..i had to restart the game so atm i,m at the imp village.
< >
Showing 1-4 of 4 comments
Raze_Larian Mar 4, 2013 @ 11:21am 
There are no empty potion flasks needed in Beyond Divinity (different coloured generic bottles don't have any practical use). To use the skill, you just right click on an alchemy plant in your inventory; the type and size of the potions you can create depend on the skill level and the types of alchemy plants you have. With created permanent potions, the effect depends on the game difficulty level (at the time when the potion is used).

See Having trouble with alchemy[www.larian.com], or an appendix in the Beyond Divinity Strategy Guide[www.locusinn.com].

There was is a book in the infirmary in the citadel near the end of act 1 that would teach Alchemy level 2.


There is no skill needed to charm equipment in Beyond Divinity. The graphic for the charm slot is the same as the closed slot in Divine Divinity, but you can just drag and drop a charm into the charm window (after clicking on an equipped item with a charm quality) to permanently add it.
Last edited by Raze_Larian; Mar 4, 2013 @ 11:32am
studmuffin Mar 4, 2013 @ 12:47pm 
thanks raze..i was searching all over for a charm trainer lol..oh i feel like an idiot and ty for the update on alchemy as well .much appreciated.
raubrey Mar 6, 2013 @ 7:01pm 
OK, so what's the skill Embelish for? I.came here to find a manual for alchemy and saw this thread...luckily I just trained it and now untrained it as it seems uneeded. I found several trainers, including this one in the Battlefield FYI, but I think this is random.

P.S. thanks for the alchemy links :)
Last edited by raubrey; Mar 6, 2013 @ 7:04pm
Raze_Larian Mar 6, 2013 @ 9:40pm 
Embellish Equipment just lets you add value to loot before selling it (2% on level 1, 25% on level 10). Except at the very end of the game when I had my DK unlearn all of his skills (the point of returning to Rivellon being to undo the soul forging, the DK's skill points are better off invested in summoning doll upgrades), I never had a problem with not enough gold.

Combining potions (ie to make restoration potions) isn't nearly as necessary as it was in Divine Divinity, but you may want to learn level 4 of create potions, in order to make permanent potions (which require holy water in addition to alchemy plants). You get 1 holy water from a quest in act 2 and BF merchants have a small chance to sell more (I got some near the end of my first game, and made 6 permanent agility potions to help my bow archer hero, who had recently switched from using a crossbow). Playing again I'd have my DK be a bow archer and focus on agility, since he doesn't need strength for armour requirements.

Skill trainers and books are all preset, and listed in the alchemy appendix of the strategy guide[www.locusinn.com].
Last edited by Raze_Larian; Mar 6, 2013 @ 9:43pm
< >
Showing 1-4 of 4 comments
Per page: 1530 50