Beyond Divinity

Beyond Divinity

studmuffin Feb 27, 2013 @ 6:34pm
crash,crash,crash..and now i cannot save at all
for the first time playing a divinity game i crashed..and now my problem is i cannot save at all in game..checked integrity of files,everything..but the game still will not save..anyone got any ideas..it happens in the catacombs in act 3.
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Showing 1-14 of 14 comments
Raze_Larian Feb 27, 2013 @ 7:27pm 
Did you try quicksaves as well as named saves?

Can you start a new game and save/load? If so, try loading an earlier save from your current game and see if you can save.

Try deleting the files within the dynamic folders (not the folders themselves, though);
'..\Beyond Divinity\Acts\Act1\Dynamic', '..\Beyond Divinity\Acts\Act2\Dynamic', etc.
These folders are used as a cache for the game. Files are created / copied there from the save game folder when you load, and written / copied to those folders when you save a game. The files will be re-created as required the next time you start Beyond Divinity. If there was a corrupt file in those folders, deleting the files should fix the problem.
studmuffin Feb 28, 2013 @ 2:46am 
done everything you said raze..for some reason its the area i,m in..each time i try to save the game crashes..first part of the crypt..anytime i try to save the game just crashes to desktop.file integrity is fine..gfx driver is up to date.system works fantastic so i,m at a complete loss.i,m 40 hrs into the game man..i will be gutted if i cannot get past this..i am really into the game atm
Last edited by studmuffin; Feb 28, 2013 @ 2:48am
Raze_Larian Feb 28, 2013 @ 3:09am 
Make sure you pass the first test Raan gives, getting through an area without harming an unarmed soldier (or, apparently, letting him get killed by shadow creatures). A couple people have had a crash trying to save if they failed that test.

Beyond Divinity - Crash when saving game Act3, Catacombs (Spoiler!)[www.gog.com]
Last edited by Raze_Larian; Feb 28, 2013 @ 3:17am
studmuffin Feb 28, 2013 @ 3:25am 
finished the catacooms without a save..collected the crystal fragment..got teleported to next one..guess what..crashed..whole game screwed..i am absolutely livid i can tell you..i,m not even going to try to play again..
studmuffin Feb 28, 2013 @ 3:42am 
ok reading the link you provided..it does'nt explain..does that mean you have to save him from the mobs or what..he ran off alive and when i tried to save it still crashed..i cannot believe in 8 yrs they have not been able to do a work around on this part..to crash the game and for larian to do nothing is rather stupid imo...but seen has the guy evenutually got it done i will keep trying and try not to smash my pc up lol..ty again raze for assistance as always.
Last edited by studmuffin; Feb 28, 2013 @ 3:52am
Raze_Larian Feb 28, 2013 @ 5:23am 
This wasn't an issue in the original disk release; I've only seen it reported with the Steam / anthology version.

If you wish you can zip your save before starting that test and email it to me (raze@larian.com) to check out. Each save is a separate subfolder in the '..\Beyond Divinity\savegames' folder.
Last edited by Raze_Larian; Feb 28, 2013 @ 5:43am
studmuffin Feb 28, 2013 @ 10:12am 
i do have the original boxed game..was wondering..would that version work on windows 7 without using compatability wizard or would i have to run it has wn xp service pk 2?..i dont mind starting the game again because i made a few screw up with my char.will send you saves.thnx again
Last edited by studmuffin; Feb 28, 2013 @ 10:18am
Raze_Larian Feb 28, 2013 @ 1:27pm 
The pre-anthology release will work in Vista/Win 7, but should be played in Win9x compatibility mode to avoid an uncommon but potentially game ending bug where equipment can become corrupt. The game itself should be ok at higher than the officially supported max resolution of 1280x960, but opening the main map can cause the game to crash (the frequency of which is system and resolution dependent).
studmuffin Mar 1, 2013 @ 2:22am 
did you get the email with the zip file?..also there is a patch on main site i think for version 1.47 if i remember.that patch is that for the original box game mentioned above?
studmuffin Mar 1, 2013 @ 7:49am 
ok installed original off disks and game works fine..apart from a bug..i updated to 1.49 off the website..now the bug is possibly game breaking as well..not sure if you can direct me to a fix or not but the bug is simple..i want to equip something and it puts the shield where the leggings are supposed to be and the chest ,wella second chest item area and puts it there..its kind of confusing lol..any advice would be great.also would like to apologise raze for any rant..i just so want to play this game.
Raze_Larian Mar 1, 2013 @ 8:34am 
No, I have not received the email. I'm not sure what the attachment size limit is, but at least with my ISP I've had large email take awhile to get to me. You can try egodraconis@shaw.ca, which has an attachment limit of 10MB (so before encoding a max file size of about 7MB).

The last patch[larian.com] for the English disk version is 1.49. Re-release versions of the game may have the 1.47 installer and include the 1.49 patch on the disk.


The shield going in the leggings slot is the item corruption bug that you should be able to avoid playing in compatibility mode, but once it starts happening in a save that will not fix the problem.

Inventory graphic placement bug[www.larian.com] corrupt items in Vista/7 (in the original disk release of the game)
Last edited by Raze_Larian; Mar 1, 2013 @ 8:40am
studmuffin Mar 1, 2013 @ 11:09am 
ok raze i tried to get the disks to work on w9x but to no avail..would'nt even start a new game..i deleted all saves and files out of dynamic folder but made no difference..so i have just decided to go for broke and totally uninstall game off steam and reinstall..fingers crossed it will be fine.i,m just wondering wether or not the way i have my build on previous char made a difference to not being able to save the game..what i mean is in the catacoombs first part on trying to make sure the unarmed survive..is there 3 that you have to stop getting killed..because if so the abilities that i had did not give me enough time to save them..i,e one was a massive AOE which nuked everything where the other was just a melee attack.this time i have taken that into account.anyways thnx for all your help and advice..much appreciated.
Raze_Larian Mar 1, 2013 @ 12:42pm 
Did you try Win 2k modes, etc (don't think any XP modes help) and running the game as administrator? A couple people had problems with Win9x compatibility, but confirmed specific other modes worked (Windows NT Service Pack 5, in one case).


For Raan's first test, you may want to switch your mage to a bow rather than an AOE spell (splitting arrows probably wouldn't be a good idea, but there shouldn't be too much trouble with other types). You should have 3 summoning dolls at that point in the game, which could at least distract the shadow creatures for a short time (they are not particularly tough at melee range, though the act 1 doll can provide good support with a crossbow if kept out of direct combat).

IIRC there are 3 armed guards and one unarmed, in addition to the shadow creatures. I didn't have any trouble passing the test in the original disk release, with a warrior / archer combination of characters (didn't bother using summoning dolls).
Last edited by Raze_Larian; Mar 1, 2013 @ 12:43pm
studmuffin Mar 1, 2013 @ 1:32pm 
yep i did raze..tried win xp,95,98,2k still no luck..but i,m bashing on.i did complete it on one occasion at least given the information you provided above..but has i say it still crashed..her's hoping i can just get through it this time..its a brilliant game afterall..ty again m8
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