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Proteus is a short game. But that doesn't mean it isn't worth $9.99. On the contrary, to the discerning gamer, it's worth a great deal more. Its value lies in the scope of its breathtaking beauty and originality.
It's not for everyone, so the OP is correct about that. But for those of us who long for more from their games, Proteus is a tantalyzingly unforgettable experience.
And btw art is in the eye of the beholder not a forced perspective given on a gaming forum.Same thing applies to games.
Games need an obstacle to overcome to achieve an objective. Games aren't simple input/output, if thats the case then I'm playing a game as a type this. Proteus looks more like a toy than a game.
Couldn't the same be said of most games?
There is a slight challenge to seeing everything there is to see in Proteus, particularly in the later areas where the weather changes can make it more difficult to find your way.
It's only a minor challenge of course, but those people claiming that Proteus isn't a game really aren't looking at the whole picture (oftentimes they don't even actually own the game).
Nope, not really. You're over simplifying.
Most games have multiple aspects to them that are not repeatable in the real world; super abilities, power-ups, fantastical creatures, kill/reward systems, competition, a procedure or strategy for gaining an end.
I'm not saying it's not something people can of should enjoy, however, it really isn't a "Computer Game" in definition. It's more of a virtual intereactive experience, like you'd see in one of those educational centers. I think it seems more akin to listening to music with a slideshow, or going on a virtual safari, or touring a 360 online museum, than any real similarity to a computer game in the definitive sense of the term. Other than the fact it's digital software with a fantasy realm with "an environment and creatures" that react to your presence, there's not much else to it. A game is typically something that allows you to not just interact and to affect the aspects of the environment, it should have goals and tangible rewards, and is typically in a competition format. That's generally the definition of a game. Even Minecraft - in all it's complacent time wasting glory - actually has combat and a goal.
Have you even played the game? Based on your post and the lack of a mouse icon next to your name it doesn't seem likely.
There are goals to the game. There are things in the game that you can interact with to help achieve those goals. There are things preventing you from reaching those goals. That pretty much covers everything you outlined above. By your own definition Proteus is a game.
Honestly, anyone who compares this game to one of those virtual museum tours either hasn't played the game or is just here for the trololololol.
Still, the game is good for what it is.
Certainly more enjoyment than I got out of War for Cybertron: haven't gotten that one to load up ONCE since I bought it. :V
Oh well, that's why we ought to research things before we buy 'em...
Is there anything I've not seen or can I just delete ths now?