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But, since the 'jump' to 2K11, when the mechanics and engine improved for NBA 2K - neither 2K11/12 has been as lop-sided and sporadic as 2K13 has been in rebounding. in 11/12 it was easy to box out because it would lock onto who you wanted to box out. 2K13 seems more loose/physics based which is both good and bad. Good in that its more real but bad in that its overpowered from these new signature skills, like Bruiser, Hustle Points, Scrapper. More info here: http://2ksports.tumblr.com/post/30599271549/2k-sports-weekly-update-9-signature-skills-in-depth . Overall its much harder to box out when your controlling your player and offensive rebounding is way too much.
Hopefully they patch it to make it a little more balanced, but overall it will depend on how good your team is inside, height/length/vertical/reb.ratings, who you have down low, and so forth. But yeah, nobody team should have 4-5 offensive rebounds in one possession this frequently.
I also had trouble with this until I figured out to lower "Fastbreak" frequency in the team settings. This makes own players rebounding the ball before running in the opponents half.
Personally, I use the sliders and focus more on selecting a good rebounder and trying for better position when the shot is put up.