Go-Go Town!

Go-Go Town!

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Floating letters in machine translation into Russian
Good afternoon.
I am very interested in the game and I am trying to translate it into Russian using XUnity.AutoTranslator. This is a Unity game using Il2Cpp runtime. I use the BepInEx IL2CPP Plugin for translation.
The instructions say that we must install BepInEx 6 for IL2CPP, which are only available as the latest builds, and we must use the BepInEx-IL2CPP package for this plugin. A configuration file should appear after starting the game. However, at first the libraries could not load and the game did not start, and later the configuration file did not appear. When installing the stable releases version of XUnity.AutoTranslator-BepInEx-IL2CPP-5.4.3 the configuration file also did not appear on a clean game. When I installed version 5.4.3 on top of 6.0.0, the file appeared after launching the game. But there was another problem. All the text is very clumsy, the letters are of different sizes and jump, and the next dialog box stops responding. It is no longer possible to interact with the game in any way and it is impossible to exit. Can someone figure this out?